130,544 Commits over 4,232 Days - 1.29cph!
    
    
    
        
            
            
            
                
                Stop the boomerang killing itself when getting near the owner player (if they dont have anything out)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Re-organised fire extinguisher folder into a single cohesive structure
Resized textures
Re-prefabbed prefabs and redid colliders, LOD drawing distance, layer
 
                
                
                
                
                
             
         
        
            
            
            
                
                Boomerang prefab information
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from 
117546 horse ao texture
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from 
117545 horse textures 4->2k
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Horse Costume Texture and Material Update
 
                
                
                
                
                
             
         
        
            
            
            
                
                re-created the signs_water_warning prefabs, added mesh cull, collider boxes.
moved water signs into its own folder to make discovery easier
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Automatically remove any meshes from the instancing system that have been destroyed by Unity for whatever reason.
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from easterinflatablehorsedlc
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                mirrored chicken stats to horse stats, crafting costs, egg vision, description, foot sounds . Set up steam item file and set to no trade
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Updated Desal Tank Collision
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed trying to research sunken knife crashing client
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added editor-only options for disabling set admin/dev/auth level.
Added options to Rust Editor.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Set corpse timePlaced when spawning it
 
                
                
                
                
                
             
         
        
            
            
            
                
                Corpse colliders now ignore the Physics Debris layer only on the client
Fixed some colliders sticking out
Coffin corpse tweaks
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated Water Treatment Colliders
 
                
                
                
                
                
             
         
        
            
            
            
                
                River source prefab minor fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from chickencostume_burstcloth
 
                
                
                
                
                
             
         
        
            
            
            
                
                Burst cloth settings tweak
 
                
                
                
                
                
             
         
        
            
            
            
                
                Rivers scale up their width faster
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed many large rivers not getting placed due to bug in river end topology check
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Common monument wrong doings
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                condenser texture sizes for Ao maps, del some unused models, reduced culling distance on prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from art_generic_props
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Jungle river reeds (reusing old assets for now)
 
                
                
                
                
                
             
         
        
            
            
            
                
                River generation improvements
 
                
                
                
                
                
             
         
        
            
            
            
                
                ziggurat topology painting improvements, better road connection added
 
                
                
                
                
                
             
         
        
            
            
            
                
                Include jungle biome in world config
 
                
                
                
                
                
             
         
        
            
            
            
                
                Update nearby vines when a tree respawns
 
                
                
                
                
                
             
         
        
            
            
            
                
                Revert chair.static mount pose
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Trail ready for mirrored orientation.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Even more orientation fixes.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix vines double spawning when loading
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Vine swinging trees no longer immortal
Spawns an immortal stump entity when killed, stump will respawn the tree after 10s (wip obviously)
Will not spawn if a player is in proximity
 
                
                
                
                
                
             
         
        
            
            
            
                
                Midair visibility WIP.
Texture optimiziation.
Slash instead of blunt dmg.