reporust_rebootcancel

157,785 Commits over 4,566 Days - 1.44cph!

4 Months Ago
Use small delta changes for water level model state rather than exacts with ==
4 Months Ago
Allow doprepare to add to the demo compatability file Ensure prefab ids dont match wont fire if using the compatability layer
4 Months Ago
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4 Months Ago
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4 Months Ago
fix shader bug causing GPU crash (RRP)
4 Months Ago
Lighting prefab & related files
4 Months Ago
Increase mailbox texture size from 1k -> 2k
4 Months Ago
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4 Months Ago
Undo 153739 "subtract 153677 areacheck_parent_fix"
4 Months Ago
merge from streamermode_fix
4 Months Ago
merge from bradley_inactive_error_fix
4 Months Ago
merge from large_furnace_place_effect_fix
4 Months Ago
merge from spawngrid_spacing_fix
4 Months Ago
merge from catapult_ragdoll_error_fix
4 Months Ago
merge from spraycan_reskin_refactor
4 Months Ago
merge from pool_analyzer_non_caching_methods
4 Months Ago
update apartment_complex_monument/prototype/mailbox
4 Months Ago
update apartment_complex_monument/prototype
5 Months Ago
merge from main -> apartment_complex_monument
5 Months Ago
Cherrypick CS 153556 (compile simulator fix)
5 Months Ago
Update manifest
5 Months Ago
Debug position dot now shows on the map during control, not just when locked in.
5 Months Ago
Modified cap hair conditional to work with miners hat
5 Months Ago
Codegen
5 Months Ago
Cache last successful sample position, check it first on next thruster fire.
5 Months Ago
Codegen
5 Months Ago
Fix scientist chasing into water
5 Months Ago
merge from main
5 Months Ago
merge from skinmodal_fix
5 Months Ago
merge from skinviewer_fixes_june26
5 Months Ago
merge from store_background_fixes
5 Months Ago
merge from cartbutton_friendlist_fix
5 Months Ago
5 Months Ago
Include sample count
5 Months Ago
merge from menu_notifications
5 Months Ago
Compile fix
5 Months Ago
Modified conditionals to not clip with certain hats
5 Months Ago
merge from main
5 Months Ago
merge from console_focus_fix
5 Months Ago
merge from strobelight_flags_fix
5 Months Ago
debug logs
5 Months Ago
Fixes to barricade blocker hierarchy so get rid of permanent stage 1 mesh.
5 Months Ago
Experimenting with sampling TCs and checking those areas last so we're more likely to find a clear spot first.
5 Months Ago
Final LOD fix Spotlight
5 Months Ago
Further cleanup, boolean gating for lookup creating
5 Months Ago
Fix animals attacking through walls, or getting stuck when player is on foundation, also fix some "can't move / resetPath when not on navmesh" errors
5 Months Ago
Fix "can't move / resetpath on agent outside on navmesh" error when wolf or tiger jumps at player on foundation
5 Months Ago
Fixed skin item modal not updating when using the arrow buttons to navigate
5 Months Ago
Fix wolf tiger etc not fleeing / jumping on unreachable players, instead just charging and getting stuck / attacking throw walls
5 Months Ago
Compile fix