reporust_rebootcancel

124,050 Commits over 4,171 Days - 1.24cph!

9 Months Ago
ammended sculpture belt switching logic to be less confusing when the sculpture is locked
9 Months Ago
removed material duplicates that are being handled with an mpb in code - only difference is fresnel power being 6.5 instead of 4.5 on one of them, need to check if that's intentional or not
9 Months Ago
hooked up new light setup in code
9 Months Ago
Updating knight armour skinning
9 Months Ago
jungle_ruins_c level layout first iteration
9 Months Ago
Implement the same hammer highlight effect as regular building blocks when targetting upgradables. Show red if the upgrade is blocked.
9 Months Ago
merge from fix_detail_metallic_map_error
9 Months Ago
Fix emission from being clamped
9 Months Ago
LOD fix
9 Months Ago
Light materials.
9 Months Ago
Added deleteEntityById convar Takes all ids provided so multiple entities can be deleted at once (eg. deleteEntityById 1143 1144 1145)
9 Months Ago
Lighting prefab with full color palette.
9 Months Ago
Ice shader: use packed textures to reduce texture sampling, and clean up GUI
9 Months Ago
Show all asset types if no search input is provided
9 Months Ago
Added a new Create Asset tool that has a search function, should be much easier to create new custom asset types compared to browsing through the massive context menu
9 Months Ago
Fixed NRE on Arctic Pack item store page (caused from Tomaha snowmobile preview asset)
9 Months Ago
Updated rotation of preview asset for cassette recorder to show it more clearly
9 Months Ago
Added modular car radio to Voice Props DLC item store UI
9 Months Ago
Added a context menu to jump in between the client/server gameobjects of an entity (GameObject/Select Client Server Entity) Only visible when in playmode in CLIENT SERVER mode
9 Months Ago
Fix amplify package reading content of every single file on initial import instead of only reading shader files - in theory will reduce full rebuild times
9 Months Ago
Current gait networked to the client Polished towing interaction conditions Cleanup
9 Months Ago
Adjust the gesture pack store page column layout to better fit the screen when UI scale is low
9 Months Ago
Adjust skin ids to fix conflict with ice sculpture
9 Months Ago
Show the crosshair when looking at a reskinnable entity
9 Months Ago
Tweaked horses examine interaction so it doesn't show up when trying to pickup collectable while riding
9 Months Ago
Fixed case where IO connections would get lost on reskin
9 Months Ago
Horse legs tweaks Fixed steering+reversing issues
9 Months Ago
Merge from main
9 Months Ago
Updated legacy shelter description
9 Months Ago
Show barrel and squeeze on the debug cam info panel
9 Months Ago
Merge from root_label_fix
9 Months Ago
Codegen
9 Months Ago
Merge from main
9 Months Ago
Editor.ForceLabel will now apply the label to the root gameobject even if a non-root object is provided This would have fixed several issues over the past week with StringPool not correctly generating all of the strings and throwing exceptions during builds
9 Months Ago
Allow players to pick up any sleeping bags/beds if they are in building auth, even if they are owned by other players
10 Months Ago
Remove graphics.quality
10 Months Ago
Added some placeholder quality level functions to TerrainTexturing so I can remove global quality level going forwards. Return no quality change for now. Need to figure out which quality settings will need to be monitored for change here still.
10 Months Ago
Deleted leg animator assemblies
10 Months Ago
Horse legs IK setup, still wip
10 Months Ago
Added Leg Animator
10 Months Ago
unarmed anim folder and anims (taken from v3 and will be updated with v4 exports but contain valuable clip meta)
10 Months Ago
Added closest fragment depth sampling for motion vectors sample and fixed history texture format
10 Months Ago
Modify sight checks to use bounding box top instead of bottom
10 Months Ago
Make bursts feel more natural
10 Months Ago
added mask to 3p shields animations so the prop bones are used and edited shields held postions/holster postions
10 Months Ago
Don't upload "breaking server rules" from the server either
10 Months Ago
Add option to report players for breaking server rules via the F7 menu - events will only be sent to game servers
10 Months Ago
First pass on making scientist aiming feel fairer
10 Months Ago
missing cleanup
10 Months Ago
changed carving/smoothing to use a flat-ended capsule (sphere where the carve starts but with a flat cap) and use a constant depth, oriented to the player's view when carved - makes carving feel more consistent at different carving sizes as you couldn't easily see how deep the carve would have been before