128,797 Commits over 4,201 Days - 1.28cph!
    
    
    
        
            
            
            
                
                Fix log spam from possible endless recursion detected
                
                
                
                
             
         
        
            
            
            
                
                set all anims to none in Holdtype.None controller
                
                
                
                
             
         
        
            
            
            
                
                Rename convar used to gate the logs, correct oversight in the potential fix
                
                
                
                
             
         
        
            
            
            
                
                Potential fix for server OOM caused by log spamming in SenseComponent, hypothesised to be null fire entity
                
                
                
                
             
         
        
        
            
            
            
                
                Merge: from main
Tests: none, no conflicts
                
                
                
                
             
         
        
            
            
            
                
                merge from terrain_ignore_grid
                
                
                
                
             
         
        
            
            
            
                
                Fix scientists spawning out of navmesh
                
                
                
                
             
         
        
            
            
            
                
                made CoarseQueryGrid structure safe to interact with after disposal
- logs errors if you somehow add trigger bounds to it after disposal, not happened yet
- silently ignores attempts to remove bounds
- any checks pass as if further physics checks are required, as a fallback
                
                
                
                
             
         
        
            
            
            
                
                Stop natural beehives from running save. Just let the tree manage them on init
                
                
                
                
             
         
        
            
            
            
                
                Fix bee hives spawning at in correct locations on oak_b
                
                
                
                
             
         
        
            
            
            
                
                Wire in new bee particle force field system
                
                
                
                
             
         
        
        
            
            
            
                
                Bespoke bee patterns for the beehive - instead of just using the open air swarm.
                
                
                
                
             
         
        
            
            
            
                
                Chicken animation updates and model fix for neck issue
                
                
                
                
             
         
        
            
            
            
                
                Possible fix for being able to spam the hatch button in coop UI
                
                
                
                
             
         
        
            
            
            
                
                Fixed LOD levels on new teas
                
                
                
                
             
         
        
            
            
            
                
                RPC checks
Fixed NRE when spray painting
Removed a temp log
Fixed planters not transferring their water level when reskinned
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed third person orbit camera not working in demos
                
                
                
                
             
         
        
            
            
            
                
                Remove IO from workbench tech trees
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from fast_debug_draw (remove permanently displayed debug sphere, whoops!)
                
                
                
                
             
         
        
        
            
            
            
                
                merge from crafting_update
                
                
                
                
             
         
        
            
            
            
                
                convar usage of excludelayers with triggerbase (default true)
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from /main/fast_debug_draw
                
                
                
                
             
         
        
        
            
            
            
                
                 merge from strobelight_limitflashing
                
                
                
                
             
         
        
            
            
            
                
                merge from fish_analytics
                
                
                
                
             
         
        
            
            
            
                
                █▄▅▇▇ ▇▊▉▋ ▇▄▇▅▇▉█_▅▋▊▉█▉_▌▉▄▍█▌▉_▌▄▋▉▅▊▉_▅▌▌
                
                
                
                
             
         
        
            
            
            
                
                Added back the DLSS log and data path change for testing
                
                
                
                
             
         
        
            
            
            
                
                Merge from crafting_update
                
                
                
                
             
         
        
        
            
            
            
                
                merge from garage_door_fixes_2
                
                
                
                
             
         
        
            
            
            
                
                ▌▊▊▇▅▍ █▄▅█▇█▊▋▄▇ ▄▊█▉▋▆▍▌ ▉▋▅ ▋▅▌▅█ ▉▍▍▇▄▇▄▆▍ (▌▄▌▇ ▍▉ ▌▉▇ ▇ ▆▅-▊▊▉ ▊▌▋▇.. ▋▊▌▇▇▍▌▊▌▊)
                
                
                
                
             
         
        
            
            
            
                
                merge from explosionscripts/phase3
                
                
                
                
             
         
        
            
            
            
                
                 merge from store_medieval_pack
                
                
                
                
             
         
        
            
            
            
                
                 merge from store-bug-fixes
                
                
                
                
             
         
        
        
        
            
            
            
                
                Merge from cookingv2 (new meat models)
                
                
                
                
             
         
        
            
            
            
                
                Revert w_food_pies guid, fixes pie NRE's
                
                
                
                
             
         
        
        
        
            
            
            
                
                Updated icons for interaction prompts - chicken petting and hide/show growable UI
                
                
                
                
             
         
        
        
            
            
            
                
                Applied new chicken avatar, deleted old one
                
                
                
                
             
         
        
            
            
            
                
                Merge from chicken_update_avatars