reporust_rebootcancel

130,372 Commits over 4,232 Days - 1.28cph!

9 Months Ago
Merge from repair_bench_redirect_fix
9 Months Ago
Fixed being able to apply same redirect skin twice
9 Months Ago
Merge from repair_branch_redirect_fix
9 Months Ago
More init refactoring, should support proc gen placement now (in theory)
9 Months Ago
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9 Months Ago
More save+load work Fixed swings starting at wrong rotation briefly
9 Months Ago
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9 Months Ago
Fixed arc calculation getting inverted after loading a save Vine mountables now save and load
9 Months Ago
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9 Months Ago
HBHF emission polish & light radiation.
9 Months Ago
Progress / lotsa material and texture performance optimizations.
9 Months Ago
Swapped fully to using a server projectile instead so we can use all of the projectile systems
9 Months Ago
Viewmodel setup
9 Months Ago
Increase coarse cull epsilon, and improve debug logs
9 Months Ago
Spawn at the correct position + rotation
9 Months Ago
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9 Months Ago
test
9 Months Ago
Scene change
9 Months Ago
Hook up 3p anims Move animation files into vine swinging folder Change chair.static to use vine swinging anim for easier testing, animations appear broken
9 Months Ago
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Proper throw setup with eye position validation and racyast before throwing
9 Months Ago
merge from premium_servers
9 Months Ago
subtracting disable_premium
9 Months Ago
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9 Months Ago
gantry kit
9 Months Ago
Change 4883 texture metadata for streaming
9 Months Ago
TextureOptimizationTools: Add function that changes only textures that should be streamable but aren't
9 Months Ago
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9 Months Ago
Various fixes to the texture optimisation tools
9 Months Ago
Polish on big zigg. Continued work on lil zigg. Increased moss tiling on exterior pipes.
9 Months Ago
Made the environment volumes use their own stencil buffer so they don't interfere with deferred rendering or any other effects that use a stencil buffer
9 Months Ago
merge from main
9 Months Ago
Increase static bite hitbox
9 Months Ago
Revert previous change and add flag to be consitent with previous code, and potentially easier to debug
9 Months Ago
updated scientist outbreak sprayer anims
9 Months Ago
Update croc and tiger dragging
9 Months Ago
Missing part of previous commit
9 Months Ago
Prevents multiple systems overriding each other changes when modifying the corpse spring joint
9 Months Ago
default dart v_ model material and textures
9 Months Ago
also bake spec/gloss map
9 Months Ago
Paging implementation, other perf improvements
9 Months Ago
Only check if the environment volume transform has changed while in the editor and outside of play mode