reporust_rebootcancel

134,064 Commits over 4,444 Days - 1.26cph!

51 Days Ago
merge from main
51 Days Ago
workbench upgrades can no longer be crafted for researched
51 Days Ago
merge from main
51 Days Ago
merge from mortar_prototype
51 Days Ago
merge from crypt_building_skin - store icon and square images for steam on sitem
51 Days Ago
square images for crypt bulding skin steam item
51 Days Ago
missing .mat
51 Days Ago
merge from deepsea_loot_balance
51 Days Ago
Compile fixes
51 Days Ago
Added simulate button to LootFill component
51 Days Ago
Nerfed deep sea PT boat loot
51 Days Ago
merge from main
51 Days Ago
low fences colliders
51 Days Ago
merge from main
51 Days Ago
merge from main
51 Days Ago
merge from Quickfire_FloatingCityVendor
51 Days Ago
Added another female/light player seed
51 Days Ago
Attempt at fixing protobuf length generations on mac by using integer math instead (ato avoid platform floating point)
51 Days Ago
project_generation_proto_files -> main
51 Days Ago
merge from mainmenu_bits
51 Days Ago
image changes
51 Days Ago
Store cart blur
51 Days Ago
include proto files in project generation extensions so you can search for proto files in rider
51 Days Ago
Fixed steam DLC page using the wrong media for backgrounds
51 Days Ago
Tweaked friend list background blur
51 Days Ago
Restored DLC store tiles description texts
51 Days Ago
Fixed steam inventory tab scrollbar
51 Days Ago
Item type on steam inventory button now using the same font/styling as item type on store tiles
51 Days Ago
Removed the shitty blur from the store pages, use the new spread version Consistency pass over all store page backgrounds, fixed some bad ones
51 Days Ago
Fixed some spraycan regressions when reskinning redirect items
51 Days Ago
Removed LOD components from skull trophies text
51 Days Ago
Jackhammer skinviewer tweaks Removed batch component from skinviewer sleeping bag
51 Days Ago
Cleaned up quit modal Updated generic popup blur to use the new one
51 Days Ago
Add fragmentation ammo type, add new mortar UI, fix ammo UI not getting stuck on disconnect, fix mortar NRE on demo load, re-add ammo selection to mortars, setup magazine ammotypes on mortar.
51 Days Ago
Merge from main (solved StorageAdaptorAllowCollisionGroup conflict)
51 Days Ago
Added all of the barrel skins to StorageAdaptorAllowCollisionGroup
51 Days Ago
merge from storepage_crypt
51 Days Ago
Crypt store page media
51 Days Ago
Add tick marks across binoculars
51 Days Ago
merge from main
51 Days Ago
merge from automated_testing
51 Days Ago
Added +autotest command line arguments for server batchmode test runs
51 Days Ago
scoring fixes, first pass on basic ui for seeing scores
51 Days Ago
merge from cpu_batching_submesh -> main
51 Days Ago
Fix compile error after merge
51 Days Ago
merge from main -> cpu_batching_submesh
51 Days Ago
Codegen
51 Days Ago
merge from terrain_lower_fixes
51 Days Ago
Link up launch site height texture again S2P launch site, military tunnels
51 Days Ago
Mortar UI