reporust_rebootcancel

144,500 Commits over 4,444 Days - 1.35cph!

52 Days Ago
Mortar explosion. HDR tweak on explosion small for tonemap tweak.
52 Days Ago
Fixed loop issue on small explosion.
52 Days Ago
Attack prefab setup. Embedded on deployed like the cannon atm.
52 Days Ago
More tuning. Backup.
52 Days Ago
Mortar WIP.
52 Days Ago
merge from nuke_distant
53 Days Ago
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53 Days Ago
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53 Days Ago
merge from main
53 Days Ago
merge from new_achievements_apr26
53 Days Ago
Fix BasePlayer.OnDied NRE
53 Days Ago
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53 Days Ago
FX stuff
53 Days Ago
Run codegen
53 Days Ago
Merge from main
53 Days Ago
Taking ownership of pooled paths in SetPath is wrong, many callers store and reuse their own path instance between calls, so a path instance could end up having two owners that overwrite each other. To reduce surface area for bugs paths will not be pooled for now, and SetPath will copy into its own buffer not take ownership.
53 Days Ago
Display independant navmeshes with recast.draw
53 Days Ago
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53 Days Ago
update apartment_complex_monument/prototype
53 Days Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
53 Days Ago
Fix finding unoccupied rooms not checking the size requested, only if they are free
53 Days Ago
Start of code to handle upgrading rooms - transfer items from one apartment to another one
53 Days Ago
Flesh out apartment conversations a bit more
53 Days Ago
Merge: from useplayerupdatejobs_purge - Clean: Removal of UsePlayerUpdateJobs 0 and 1 code - Optim: RelationshipManager now uses cached server occlusion results instead of running new ones - Bugfix: stop NPCs/Bots writing tick history, corrupting internal memory Tests: booted a server from a save and connected to it
53 Days Ago
Merge: from main
53 Days Ago
Bugfix: avoid invalid tick transformation from NPCs/bots that would corrupt array header - added an assert to GetPlayerTickIterator, only place where it's not checked by default Tests: booted a standalone server with a save - was able to connect and run around
53 Days Ago
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53 Days Ago
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53 Days Ago
merge from craftingqueue_blurrytexts_fix
53 Days Ago
Prevent turning furnaces & campfires on & off if there is a lock attached
53 Days Ago
Fix spawning of furniture inside apartment room
53 Days Ago
Add support for PreProcess to fully remove GameObjects from a prefab instead of simply nominating them for deletion if they are empty - allows us to remove all the child entities inside of the apartment room entity and only spawn them in when the room is rented
54 Days Ago
Add mortar recoil and target distance randomness.
54 Days Ago
Fix mortar shell in hand orientation during reloads, fix visiblity cutoffs too.
54 Days Ago
Fix invisible colliders on mortar, fix mount trigger,
54 Days Ago
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54 Days Ago
Don't crossfade sweep anims, just layer the lower anim on top.
54 Days Ago
Tilt mortar up during reloads to match animation, fix reload speed being inconsistent after each reload(other fix didnt work, use flags instead).
54 Days Ago
Add apartment lock to manifest
54 Days Ago
Don't store furniture as children of the apartment room because it causes issues with raycasts (and who knows what else) Switch from using codelocks to an "apartment lock" - new type of BaseLock that reads auth list from the apartment room instead of having to sync the list of guests from apartment room -> codelocks - apply to all furniture & doors inside the apartment so we can protect all storage incase cheaters / players sneak into apartment rooms
54 Days Ago
Codegen command name
54 Days Ago
Scaled to match mortar tube.
54 Days Ago
Mortar ammo stuff.
54 Days Ago
Merge from workbench_upgrades
54 Days Ago
Order fix
54 Days Ago
Wire up a bunch more buttons: offer item icon/ cost item icon/ create sell order
54 Days Ago
- Wired up sell order creator plus/minus buttons - Item search popup scripts - Sell order creator scripts - New Item Search Entry handler
54 Days Ago
merge from split_dump_command
54 Days Ago
improvements to split dump commands - added help text for clientside commands - added debug log after dump with folder for outputs - added text warning to dump and dumprootobjects that it will stall server and may cause crashes.