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135,545 Commits over 4,474 Days - 1.26cph!

52 Days Ago
Clear movement properies on ballistic helmet
52 Days Ago
Submit identity array as visibleInstances, allowing BatchRendererGroup to function
52 Days Ago
Entity bridge first pass Added debug commands
52 Days Ago
Merge from PlayerRigUpdate2
52 Days Ago
Mid length hair male conditional meshes
52 Days Ago
merge from main
52 Days Ago
Added custom pie menu support (baseline)
Rin
52 Days Ago
spawn tweak
Rin
52 Days Ago
Spawning now working https://files.facepunch.com/Rin/2026/05/Unity_QshT01tMHr.mp4
52 Days Ago
updated legarmor icon
52 Days Ago
Added leg armor and helmet worldmodels. updated item prefabs and created icons updated icon manifest
52 Days Ago
52 Days Ago
merge from main
52 Days Ago
Merge from main
52 Days Ago
adding new version of the apartment corridor
52 Days Ago
Drain calculation pass New evaluators: battery and and,or,xor logic gates
52 Days Ago
updated CodeAnalyzer - better perf
52 Days Ago
Added Creative Mode status HUD icon, debug.setcreative_ui which shows/hides the creative mode HUD icon Added creativeforceoffoverlay - for media, disables the overlay forcefully
52 Days Ago
network_profiler_improvements_3 -> main
52 Days Ago
slapdash serialized property mismatch fixes
52 Days Ago
merge from f1_savecategory
52 Days Ago
merge from server_warnings_fix
52 Days Ago
merge from digitalclock_pool_fix
52 Days Ago
merge from copypasteloadouts_deleteconfirmation
52 Days Ago
updated CodeAnalyzer.dll - better path exclusion
52 Days Ago
merge from ugc_teleportbutton
52 Days Ago
merge from console_autocomplete_fix2
52 Days Ago
merge from chippy_blurry_fix
52 Days Ago
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52 Days Ago
merge from boats_wireisolation_fix
52 Days Ago
merge from uihud_optims
52 Days Ago
merge from hotreload_fix
52 Days Ago
Merge: from pool_mt
52 Days Ago
Merge: from main
52 Days Ago
Merge from main to FPBuild_installer branch
52 Days Ago
Merge from main
52 Days Ago
updated CodeAnalyzer.dll - catches mismatched serialized properties
52 Days Ago
Merge from main
52 Days Ago
LOD3s for Rentable Shop D, E, F. Replaced model of kiosk E with prefab version.
52 Days Ago
Added tooltip types (Default, AlwaysOnTop and AlwaysOnTopEmoji), multiline support Tooltip CUI test file
52 Days Ago
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52 Days Ago
Industrial torch anim and prefab updates
52 Days Ago
Added CUI tooltip support - with ability to modify text, offset, centre pivoting, delay and position
52 Days Ago
Modifying FPbuild fetch script to clean up all unecessary files from the workspace
52 Days Ago
Submitting large apartment work I forgot to submit on fri night
52 Days Ago
merge from chat_add2_name_prefix
52 Days Ago
prefabed camping cooker and added colliders changed model to prefab in small apartment
52 Days Ago
Fix holes not being cleared when disabled Use TerrainHole inspector on TerrainMeta and Hole components Implement holes in foliage placement compute Fix command buffer manager initialisation for terrain holes Dilate y-axis of holemask to prevent shadow issues on close geometry
Rin
52 Days Ago
Brightened Fuse icon. No longer a black sqaure https://files.facepunch.com/Rin/2026/05/SH7yAyVdmO.png
Rin
52 Days Ago
spawn changes