reporust_rebootcancel

138,449 Commits over 4,505 Days - 1.28cph!

50 Days Ago
merge from satellite_crash
50 Days Ago
Initial sub menu organization/grouping to reduce overall length of Tools menu
50 Days Ago
some set dressing inside computer room
50 Days Ago
Outpost scene playable in editor
50 Days Ago
SP and collisions for the improvised computer haxor room
50 Days Ago
Merge from main
50 Days Ago
fixed roof shadow proxies around skylight/ladder room
50 Days Ago
Revert changes to PostFXBlitter
50 Days Ago
MotionBlurPass graphics format compatibility fix
50 Days Ago
Change SSAO render to use static lambdas
50 Days Ago
OverlayUberPass with sharpening and vignette
51 Days Ago
Fixed incorrect MeshLOD setup on apartment.stove.prefab S2P apartment complex for good measure
51 Days Ago
Fix multiple meshes in one lod group not registering as individual meshes
51 Days Ago
Lighting prefab progress
51 Days Ago
51 Days Ago
missing client guard
51 Days Ago
Merge from main
51 Days Ago
Merge from PlayerRigUpdate2
51 Days Ago
Remove sprint controller from L96, transition doesn't look great
51 Days Ago
wip wallpaper inventory model
51 Days Ago
merge from apartment_complex_monument/stove
51 Days Ago
Blocked tin can alarm in the apartment complex monument S2P
51 Days Ago
merge from apartment_complext_monument/stove
51 Days Ago
Merge from main
51 Days Ago
Some cleanup, layers etc
51 Days Ago
Merge from inventoryidle_animfix
51 Days Ago
Small stove effects
51 Days Ago
Small stove entity Some prep work for visual food
51 Days Ago
fixed materials on workshopsource metal shop front
51 Days Ago
merge from workshopskinnable_metal_shop_front
51 Days Ago
merge from prototype -> apartment_complex_monument
51 Days Ago
Fix bucket placement finally, so finicky
51 Days Ago
Filter clan names on the leaderboard
51 Days Ago
Added stove entity, basically an electric BBQ that starts cooking when theres food to cook. No need for power
51 Days Ago
Low dismount ddraw duration from 1000s -> 30s - add convar `debugdismountduration` to control how long the ddraw is shown
51 Days Ago
Implement multi-pass motion blur to match BiRP
51 Days Ago
Fix motion vector global texture name to match BiRP
51 Days Ago
Make CopyAttachmentsPass use AddUnsafePass and publish the result as global textures
51 Days Ago
Merge from clan_bugfixes
51 Days Ago
Also fix for CheckSphere( Realm )
51 Days Ago
Fix BaseMountable CheckCapsule( Realm ) check not correctly filtering entities in CLIENT + SERVER mode - will ignore all entities in client mode instead of only skipping server entities
51 Days Ago
Allow clan members to view score events in the default member role
51 Days Ago
change how we're tracking viewmodel prev viewproj to not rely on BRP camera component
51 Days Ago
implement the pass that composes the water motion vector texture with the camera's motion vector texture as we now have a camera motion vector texture in RRP also properly track the prev viewproj for water in RRP
51 Days Ago
Disable rich text and escape characters in a bunch of places
51 Days Ago
More helpful error messages for invalid text given as clan name, rank name, and player notes
51 Days Ago
Add 'raiding enabled' and 'raiding disabled' vitals
51 Days Ago
Make bucket chair use different mount pose
51 Days Ago
Fix Player gizmo when sitting on chair not working for rotation
51 Days Ago
Make the shit bucket in the small apartment mountable - make a new prefab for the chair