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139,404 Commits over 4,383 Days - 1.33cph!

2 Months Ago
Silly horse mask lod burst cloth controller
2 Months Ago
gun box gibs appended to prefab
2 Months Ago
silly horse mask player neck lods
2 Months Ago
Potential NRE fix
2 Months Ago
merge from building_planner_viewmodel_perentity_toggle
2 Months Ago
Remove from ladder hatches as well
2 Months Ago
LNYHorsearmour WM and WM prefab
2 Months Ago
Allow us to define what entities we show the building planner viewmodel for: - Add 'hideBuildingPlannerViewmodel' to construction scripts - Enable on just the ladder for now
2 Months Ago
Temp fix for indirect instancing and proc instancing keywords causing a large shader memory overhead
2 Months Ago
Component box guns gibs Some texture tweaks
2 Months Ago
apartment complex layout refinement to street and ground surfaces
2 Months Ago
Adding m16 blockout rigs
2 Months Ago
append gun box to storage adaptor allow collision group
2 Months Ago
ran manifest, icon manifest, localization
2 Months Ago
guns box matrix model created, tweaked texture settings, prefab created, item created, icon created, general setup
2 Months Ago
Updated LNY horsearmour textures and icon
2 Months Ago
silly horse mask lods, neck lods still to do
2 Months Ago
Adding mortar rig fbx
2 Months Ago
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2 Months Ago
merge from bbs_divesite_fix
2 Months Ago
merge from SupplySignal_SloMoGuys
2 Months Ago
merge from naval_char_texture_optimizations
2 Months Ago
merge from naval_prop_texture_optimizations
2 Months Ago
merge from naval_env_texture_optimizations
2 Months Ago
merge from main
2 Months Ago
Fixed the supply signal parenting issues on the ghost ships, no more slow motion
2 Months Ago
Changing the zoom of the item list also updates the vehicle list and the other way around
2 Months Ago
Fix divesites spawning within boat building station area
2 Months Ago
Renamed the item and vehicles tab classes and prefabs
2 Months Ago
Added vehicle tab
2 Months Ago
Rentable kiosk E blockout
2 Months Ago
sulfur box corpse
2 Months Ago
downsample deepsea shorevectors and distances, bitshifted by 1
2 Months Ago
further texture optimizations + removal of unused textures
2 Months Ago
Deleted extra horse mask textures
2 Months Ago
Merge from naval_update
2 Months Ago
Format npcShootingComponent to remove weird spacing
2 Months Ago
sidewalk layouts doodling enabled rw on small pavement modular pieces for batching
2 Months Ago
fixed editor spawning of island shore vectors
2 Months Ago
texture optimization pass removed unused ramp_diff.tga
2 Months Ago
Artist overlay page video updated
2 Months Ago
Update artist pack store video
2 Months Ago
Texture resizing on paintball coveralls and navalscientist
2 Months Ago
Texture resizing LODs and other tileables
2 Months Ago
sulfur box gibs
2 Months Ago
merge from disable_mounted_parenting
2 Months Ago
merge from disable_mounted_parenting
2 Months Ago
Possible fix for ovens producing slightly different amounts of resources compared to last month Always pass an exact 0.5s delta time into the Cook method, deduct that from the timer to match so the tick will happen slightly faster
2 Months Ago
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2 Months Ago
- Ensure ammo is refunded - Rewrite cancel reload system