130,572 Commits over 4,232 Days - 1.29cph!
    
    
    
        
            
            
            
                
                Added RPG to weapons category
Fixed some owned tag issues
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                More geo reduction and hole removal on floating walkway kit pieces (WIP)
 
                
                
                
                
                
             
         
        
            
            
            
                
                65 million cull volumes to deal with bleed on the paperthin walls and floors.
Cool spotlight flare improvements.
Fluor bulb material tweaks for updated tonemapping.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                All scientist LODs + prefab updates
 
                
                
                
                
                
             
         
        
            
            
            
                
                Anchor can't be deployed where the anchor point can't see the sea/netting.
Added SocketMod_Anchor, checks for LOS to sea/netting.
Remove a bunch of anchor debug logs.
Move a bunch of sockets that weren't getting checked correctly before, fixes a bunch of issues.
 
                
                
                
                
                
             
         
        
            
            
            
                
                persistance++ blueprint wipe
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                flipped steering wheels can't be mounted and flipped playerboats dismount all steeringwheels as well
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from boat_flipped_wheel_mounting
 
                
                
                
                
                
             
         
        
            
            
            
                
                shadow proxies for meshes with over 1 material in FCs
 
                
                
                
                
                
             
         
        
            
            
            
                
                latest medical syringe anim updates
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Move boat related socket scripts to a Boats subfolder now there's a few of em
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tshirt.Long repose (female)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removing holes from floating walkway kit pieces to optimise geo (WIP)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add SocketMod_BoatBuildingEntityLimit, limits number of entities of specified type to the specified count.
Limit steering wheel deployment to one.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from render_pipeline_testing
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added support for light cookies in RRP
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                merge from elevator_power_qol
 
                
                
                
                
                
             
         
        
            
            
            
                
                Remove leftover ItemModChildIO component on the elevator item
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Tshirt.Long repose (male)
 
                
                
                
                
                
             
         
        
            
            
            
                
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                ▊▌▇▅▉ ▇ ▇▌▊▍██▉ ▍▄▇▅██▋▍ ▅▉▍▋▉▅ ▇▄ ▋▊▅▋▋▋ ▊█▋, ▍▉ ▇▍▋▌▉▉▇ ▉█▄█▄▅▅ ▇▉▇█ █▍▅▍▋▌▇▇▋ ▋▅▇ ▌▇█ ▍▇▄█▊ ▇▅▆ ▉▍▄▆▉▍▉█ ▆▇▄ ▇▄▇▇▅▌▉
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                Merge from hackweek_boxsorting
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed sorting settings missing some localization
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Merge from main (this is broken, manual protobuf rebuild to follow)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added generic crockery props to project
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▍▊▊▌▉▋ █▆▆▍ ▇▌ ▍▅▇ ██▉▅██ █▊▄ ▊▉▋▉
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed outdated material reference in some player seeds
 
                
                
                
                
                
             
         
        
            
            
            
                
                changed material applied to knight armour helmet imports
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from save273 - Staging wipe
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from directional_foliage_displacement
 
                
                
                
                
                
             
         
        
            
            
            
                
                Replace overwritten/corrupted texture bundle
 
                
                
                
                
                
             
         
        
            
            
            
                
                Remove debug code and more clean up
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Optimise displacement calculations
Fix square displacement
Make displacement factor softer and clamp magnitude
Improve blend compress and displace vectors
Clean up
 
                
                
                
                
                
             
         
        
            
            
            
                
                Switch fog of war back to the background thread, seems to work locally?
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from attackheli_fixcar_changes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from krieg_boulder_outline