133,519 Commits over 4,262 Days - 1.31cph!

2 Days Ago
Add convar to disable NPCs on deep sea islands if needed
2 Days Ago
Merge from naval_update
2 Days Ago
merge from main
2 Days Ago
Merge from naval_missions
2 Days Ago
Rebuild phrases
2 Days Ago
Merge from main
2 Days Ago
Merge from naval_update
2 Days Ago
Dialogue adjustment for Floating Citizen
2 Days Ago
merge from main
2 Days Ago
merge from space_storepages - added hyphen to LR-300 description
2 Days Ago
merge from space_station_weapon_skin
2 Days Ago
hyphenated LR-300 in description
2 Days Ago
merge from space_storepages - contains latest from space_station_weapon_skin and space_station_building_skin
2 Days Ago
Fixed visual glitches on static discoball in the casino
2 Days Ago
merge from main
2 Days Ago
Dialogue fixes for Lumberjack and Floating Citizen
2 Days Ago
merge from space_station_building_skin
2 Days Ago
merge from space_station_weapon_skin
2 Days Ago
demo_fixes -> naval_update
2 Days Ago
renamed lr300 skin to space LR300 assault rifle
2 Days Ago
Extra text refresh for strange editor edge cases
2 Days Ago
Paintball gun - added tape to hopper to fix refraction artifact in viewmodel
2 Days Ago
merge from space storepages
2 Days Ago
Codegen +arabic text fix from flavien
2 Days Ago
Islands cleanup job, stops any loose disconnected bits hanging around - bit of an odd one, requires a flood fill that touches any cells above the iso threshold but not to traverse beyond them or we end up ruining the vertex interpolation
2 Days Ago
Fix balloon lock not applying correctly
2 Days Ago
naval_update -> turret_fixes
2 Days Ago
don't try and modify velocity of kinematic bodies that are undergoing shoredrift
2 Days Ago
Merge from naval_update
2 Days Ago
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2 Days Ago
▍▋▄▉▇▋▇▄▌▄▉▊ ▄▌▋▆▍▋ █▍▋▊▉▍▄ ▊▍▊▇ ▆▍▊ ▉▆▍▇▊▇▊▄▋▉ ▌▅▌▄▌▅▅▆: - █▌▇▍▍▇▅▄▉_▋▋▋▋▉ = ▅ ▍▄▋▍ █ - ▉▉▄▇_▅▆▋█▅ = ▄ ▋▋▉▄ ▌
2 Days Ago
Merge from readout_animations_fix
2 Days Ago
Update viewmodel prefab with new mesh renderer display fixes
2 Days Ago
Fixed broken TV static on floating cities tvs
2 Days Ago
Added methods to toggle the MountedPlayerSync in BaseMountable BoatAI now toggles its seat sync when sleeping, which eliminates the constant 1ms overhead with 8 rhib groups in the deep sea. Only the boats with players nearby are syncing the scientist
2 Days Ago
improved transform access
2 Days Ago
added bespoke parent convex volume mesh for ghost ship
2 Days Ago
- Prevent player corpse errors in demos - Prevent BasePlayer errors in demos - Prevent Culling Volume errors in demos - Prevent ai brain disable errors in demos
2 Days Ago
S2P'd all islands.
2 Days Ago
Male twitch underwear repose
2 Days Ago
Merge from /naval_update/lr300_space_display_animations
2 Days Ago
Fixed shadows inside radtown master house building with a custom shadow proxy
2 Days Ago
don't touch any tick interpolator stuff for NPCs during MovePosition
2 Days Ago
Merge from item_ownershipsshare_free
2 Days Ago
Free ownershipShared list if not null on Item pool reset
2 Days Ago
Make ammo readout animations work with new mesh renderers
2 Days Ago
Fixed shadows inside oilrig level6 rooms. Modelled custom shadow proxy
2 Days Ago
Merge from changeset 138978 (mission change and leak fix)
2 Days Ago
Merge from naval_missions
2 Days Ago
Remove time limit from boat scientist hunt mission Fix 138975 2.0