137,330 Commits over 4,474 Days - 1.28cph!

2 Years Ago
Sidecar stuff
2 Years Ago
Fixed sidecar collider trouble
2 Years Ago
Fixed several NRE's when opening the map while in a demo and the player has placed markers
2 Years Ago
Fixed getting clip-check dismounted from bikes when scraping against walls
2 Years Ago
Merge Bikes -> main
2 Years Ago
Moved bike driver eye pos forward, avoid clipping with clothing
2 Years Ago
Halve the collision impulse Y
2 Years Ago
Force one update tick on initial load to get suspension distance etc right, even if it's asleep. Fixes "hovering" bikes
2 Years Ago
Improve csv exporter to export multiple item data streams at once
2 Years Ago
Placement checks
2 Years Ago
Travelling vendor is no longer globally networked
2 Years Ago
Merge Bikes->main
2 Years Ago
Adjusted damage, hurt triggers, forces
2 Years Ago
merge from main
2 Years Ago
Merge main -> Bikes
2 Years Ago
fix compile error
2 Years Ago
Fix game_text crashes
2 Years Ago
radhouse apartment props
2 Years Ago
Change default of gmod_uncache_test to -2 I need to verify the changelevel crashes are caused by this.
2 Years Ago
Fixed nextbot deaths counting twice for npc_maker Restore game_text rendering same text channel multiple time Block "Miscellaneous Symbols and Arrows" unicode block in server browser Free font materials & textures on disconnect
2 Years Ago
frontier hatchet rig tweaks, initial burstcloth setup
2 Years Ago
Merge Travelling Vendor -> Main
2 Years Ago
Check if we have someone around before dying Swapped to pattern matching
2 Years Ago
Return out of death
2 Years Ago
Reduced pull over distance again Get component if null on serverside menu Target code semi-cleanup
2 Years Ago
merge from demorecorder_ui_improvements
2 Years Ago
Hide the demo recording UI when the main menu is opened, also make sure it doesn't capture any clicks
2 Years Ago
merge from main
2 Years Ago
Pick further away points to align to
2 Years Ago
Remove smoothing pass for alignment
2 Years Ago
Increased radius check
2 Years Ago
lod distances, lod4 stays longer
2 Years Ago
tweaked emissive indicators so they dont pixelate at range
2 Years Ago
radiator prop fixes
2 Years Ago
Removed Unused FBX mesh. Updated Vintage Rectangle Table Colliders
2 Years Ago
set dressing progress backup
2 Years Ago
Fixed order of NRE checks
2 Years Ago
Added more checks to try and kerb this NRE
2 Years Ago
Fixed occlusion culling setting always turning itself back on when opening the game
2 Years Ago
Vendor can now get over rails Added rails to vendor test map Added more accurate detailed colliders
2 Years Ago
merge from swapitems_fix
2 Years Ago
Do not try to swap items around if they can't stack (introduced by 98742) Fixes moving a partial stack from a full container onto another partial stack not working (fluid containers not taking anymore water than 100ml for example)
2 Years Ago
Fix cargo ship spawning extra scientists (have to turn off both variant roots)
2 Years Ago
A couple of small bike edits
2 Years Ago
Merge Bikes -> main
2 Years Ago
Tuned all bike and rider damage thresholds
2 Years Ago
Steer angle small edit
2 Years Ago
Pedal bikes slightly slower
2 Years Ago
Cyclist stands up automatically when going slow up steep slopes
2 Years Ago
Changed Scale on Vintage Rectangle Table to match other tables