reporust_rebootcancel

121,643 Commits over 4,048 Days - 1.25cph!

33 Days Ago
More natural vine swinging: - Peak function dictates if bezier curve is following a sagging mid point or a flat midpoint (Mid way through the swing the vine is more straightened out) - More dampening and springing on end rotations - Custom mid point support
33 Days Ago
Fallback to 'en' when setting global.language to a non supported language Fixes some CultureNotFoundException errors
33 Days Ago
Fixed potential GroundWatch NRE when loading old saves
33 Days Ago
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33 Days Ago
merge from blurrybeefix
33 Days Ago
merge from stretchyfishesfix
33 Days Ago
merge from fix_keylock_link
33 Days Ago
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33 Days Ago
Find furthest away destination point and set the length via that
33 Days Ago
Placement price checks, pickup gives you back cloth instead of the wallpaper item
33 Days Ago
Further refinments to visual vine. Uses local position fake physics rope and adjusts vine visual rotation according to a spring
33 Days Ago
Merge from blowpipe
33 Days Ago
Dart modifier effects are now also applied in BaseProjectile.ServerUse. Blowpipe can now be used in turrets (need to add dart effect scaling for turrets...)
33 Days Ago
More skin tests
33 Days Ago
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33 Days Ago
Add wind to new vines - Swap to having existing component rather than adding it dynamically
33 Days Ago
erosion tuning and fixes - tweaked values again, bit more prominent - splitting slope calc into its own job with tiling for better caching - corrected error with flux calc where water was tending to flow in one direction
33 Days Ago
Add some extra length to loosen the rope
33 Days Ago
Swap vine over to using fake physics rope instead
33 Days Ago
LOS test and small refactor.
33 Days Ago
blockout finalisation
33 Days Ago
add line renderer caps
33 Days Ago
Fixed a double attack triggering in some situations. Removed debug logs.
33 Days Ago
Turned the wallpaper item into a wallpaper tool Floorpaper and ceilingpaper prefabs setup Created a few test skins
33 Days Ago
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33 Days Ago
Fix nre in debug.log
33 Days Ago
Update tiger speed values for new anims to prevent sliding
33 Days Ago
Editor-only UI convar warnings
33 Days Ago
Merge from parent
33 Days Ago
Zigg Tank UV fix Collision
33 Days Ago
Enable easter event
33 Days Ago
test wall and floor papers
33 Days Ago
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33 Days Ago
Merge from jungle_update
33 Days Ago
Merge from blowpipe
33 Days Ago
Merge from jungle_update
33 Days Ago
Scatter dart: more darts, more spread, more damage falloff, less damage.
33 Days Ago
zigg scene ivy set dressing pass - feel free to iterate on
33 Days Ago
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33 Days Ago
Anim event timing fix
33 Days Ago
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33 Days Ago
Add extra anim events to SwapAmmo. Switch blowpipe to be event driven. Setup anim events. Fix dart being visible when no ammo.
33 Days Ago
trawler ship - interiors greybox
33 Days Ago
Texture resolution change
33 Days Ago
More descriptive descriptions
33 Days Ago
jungle zigg, tank large update. -Materials -Textures
33 Days Ago
Visual bug fixes to Big Zigg
34 Days Ago
Enable server occlusion by default - Server owners can opt out of server occlusion entirely with the '-disable-server-occlusion' cmd line parameter - Server owners can opt out of baking the rock meshes into the occlusion grid with the '-disable-server-occlusion-rocks' cmd line parameter
34 Days Ago
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34 Days Ago
Subtract 118338