194,031 Commits over 4,079 Days - 1.98cph!

3 Months Ago
applied wheel toggling with sleepstate to helis and horses
3 Months Ago
Update: add deferred formatting overloads to TextTable - Also expanded tests to cover backwards compatibility checks as well as new API correctness checks - Refactored tests as they were becoming unwieldy New API correctness checks are failing - will fix next. Tests: ran new unit tests
3 Months Ago
Merge from main
3 Months Ago
merge from icon_mipmaps
3 Months Ago
Enabled mipmaps on more icons Lowered some aniso levels
3 Months Ago
Fixed an edge case with the environment volume stencil mask and added descriptions to each pass's stencil blocks
3 Months Ago
Wheat clone icon
3 Months Ago
added pauls new icons for missing meat icons
3 Months Ago
update from main
3 Months Ago
merge from rf_log_fix
3 Months Ago
Removed RF server log "adding same listener twice" Was happening with test generators
3 Months Ago
exported outbreak scientist sprayer animations
3 Months Ago
merge from horsesaddle_nre_fix
3 Months Ago
Fixed NRE when opening an horse saddle
3 Months Ago
merge from main
3 Months Ago
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3 Months Ago
Merge from amd_dlss_crash
3 Months Ago
Added and assigned orchid, rose, sunflower seed icons
3 Months Ago
Merge from main
3 Months Ago
Explicitly initializing all DLSS plugin structs with null before setting them
3 Months Ago
merge from fix_runtime_profiling_pooling -> main
3 Months Ago
Fix pooling profiling not serializing the generic arguments of types
3 Months Ago
Scene + prefab backups
3 Months Ago
Fix network pool buffer sizes sending the index of the buffer instead of the size of it
3 Months Ago
pie sounds
3 Months Ago
Kettle texture size optimization.
3 Months Ago
Kettle steam & LOD.
3 Months Ago
Cooking FX positions/scales for all types of meats. Reworked cooking smoke so that it exhausts the oven regardless of FX prefab orientation. Set horizon occlusion on some meats.
3 Months Ago
Cooking FX improvements.
3 Months Ago
Merge from crafting_update
3 Months Ago
Merge from cookingv2
3 Months Ago
Merge from bees
3 Months Ago
Fixed water check Add a kinematic rigidbody to the bee swarm, seems to fix bees not hurting sleeping players as they don't have a rigidbody
3 Months Ago
merge from new_kill_commands
3 Months Ago
'ent kill' command can kill dropped items again
3 Months Ago
Fixed hatching egg slot not being usable while hatching is in process
3 Months Ago
Fixed wrong chicken mesh on trophy store pack preview
3 Months Ago
Merge from crafting_update
3 Months Ago
Merge from bees
3 Months Ago
Disabling pooling on deployed beehive (hopefully temporary until we figure out what the issue is)
3 Months Ago
Phrases + fonts update
3 Months Ago
Fixed being able to lock beehives
3 Months Ago
Disabled motion vectors on bee particles in vm, fixes smearing with motion blur
3 Months Ago
Bee grenade no longer spawns bee swarms underwater
3 Months Ago
Increase timer on bee grenade to 6s, so it can fly for 6s before exploding in mid-air Means it will almost always hit something first
3 Months Ago
Fixed bee grenade wm missing outline
3 Months Ago
Merge from crafting_update
3 Months Ago
Can no longer place deployed beehive in water
3 Months Ago
Increased cull range on natural beehive
3 Months Ago
Merge from bees/nucleus_fix