157,340 Commits over 4,536 Days - 1.45cph!

3 Years Ago
Trying a different approach
3 Years Ago
Setup shovel for weapon racks after recent changes.
3 Years Ago
CNY Spear - fix for spears penetrating the body too much, updated holster position
3 Years Ago
Fixed final accordion bugs
3 Years Ago
Reduced more delgate allocations Accordions only generate if current listing isnt a solo listing Fixed bugs with accordions
3 Years Ago
Listings allocate delegate memory at start
3 Years Ago
Merge from main -> backpacks
3 Years Ago
3p metal detector - fix for handle becoming detached when crouching and scanning
3 Years Ago
Modified minimum accordion amount Listings handle their own animations
3 Years Ago
Setting up prefabs for view so page transition works
3 Years Ago
Added back button Ensured no listings animations close properly
3 Years Ago
shovel - made to spin when thrown, fixed collider so lands better in the world
3 Years Ago
Vendor interface removes itself to respond to map markers Refactored interaction code in map interface
3 Years Ago
Set up Coconut Underwear page transitions and prefabs
3 Years Ago
Tame the light
3 Years Ago
Reapply
3 Years Ago
Merge from main
3 Years Ago
fixed shovel world model not having lodgroup properly set up
3 Years Ago
Set dressing harbor2 progress
3 Years Ago
Additional terrain test
3 Years Ago
player update. populated the holdtype knife and knife combat override controller with updated 3p knife animation set.
3 Years Ago
Re-add the reveal animation for one prefab
3 Years Ago
Vendor listings and single vendors now sort themselves
3 Years Ago
Merge from main
3 Years Ago
Flash bulb emission colour instead of just the light effect. (needs to be reduced)
3 Years Ago
Fix headers, fix scaling text
3 Years Ago
inventory.copyto now copies the contents of the backpack All of the inventory save/load loadout convars now copy the contents of the backpack (if equipped)
3 Years Ago
Fixed UVsets in smallBackpack
3 Years Ago
Reduced scale by 20%
3 Years Ago
Merge shelter icon fix
3 Years Ago
Fixed some extra merge issues
3 Years Ago
Fixed backpacks not responding to the 'ent' convar Note that this adds the Physics_Debris layer to the ent trace, so this might change the behaviour of that command in some cases
3 Years Ago
merge main
3 Years Ago
Deal with left over shelter markers on client disconnect
3 Years Ago
merged main
3 Years Ago
moved Petur's lights over to fit new metal detector mesh viewmodel
3 Years Ago
removed erroneous chinese lantern emissive psd
3 Years Ago
vm metal detector - updated viewmodel base rig file with new model changes
3 Years Ago
sks folder setup and anim test with mid poly mesh
3 Years Ago
Added additional pool safety checks inside the editor (disabled in standalone)
3 Years Ago
subtracting map_entity_load_fix
3 Years Ago
merge from CNY_Spear
3 Years Ago
update to viewmodel metal detector - adjsuted position of the LEDs so both sit on the PCB Update to the World Model of the Metal Detector - adjusted position and scale of the LEDs to match viewmodel - updated all lod levels and improved LEDs LODs
3 Years Ago
cherrypicking 91786
3 Years Ago
cherrypicking 91780
3 Years Ago
cherrypicking 91734
3 Years Ago
cherrypicking 91731
3 Years Ago
tweaked grounds mesh
3 Years Ago
Set dressing harbor2 progress
3 Years Ago
Phrases update