userandererandrecancel

11,354 Commits over 3,166 Days - 0.15cph!

44 Days Ago
Merge from main
52 Days Ago
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53 Days Ago
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53 Days Ago
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53 Days Ago
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57 Days Ago
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57 Days Ago
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57 Days Ago
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58 Days Ago
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58 Days Ago
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59 Days Ago
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60 Days Ago
steamnagleflush true by default
60 Days Ago
CodeGen
60 Days Ago
Added steamnagleflush convar to enable flushing queued packets at the end of every frame (can eliminate up to 5ms of packet delay under specific circumstances)
2 Months Ago
Removed AllowWithoutAuth Increased SendBufferSize default value to 4MB
2 Months Ago
Always log warning when SendMessage fails
2 Months Ago
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2 Months Ago
Changed default networking to Steam Networking (run server with -raknet to use RakNet instead) Support Steam Networking inside the editor (also used by default)
2 Months Ago
Merge from main
2 Months Ago
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2 Months Ago
Skin bundle update
2 Months Ago
Skin update
2 Months Ago
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2 Months Ago
▉▊▋▄▉▊▌▌ ▊█▋ ██▉ ▌▆▊▋▇ ▇█ "▊▅▅▄▆▇▆" ▉▊ ▉▆▄▇▊▌▅ ▄▌ ▆▄▍ ▆▌▍ ▉▍ ▆▍▄▋▉-▆▆▉ ▌▉▊▍▇▇ ▉▆ ▍▌▉█▅▌▍
2 Months Ago
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2 Months Ago
World config toggle for rivers
2 Months Ago
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2 Months Ago
Fixes
2 Months Ago
Fixes
2 Months Ago
World config toggles for: main roads, side roads, trails, powerlines, above ground rails, below ground rails, underwater labs
2 Months Ago
Prefab blacklist / whitelist implementation
2 Months Ago
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2 Months Ago
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2 Months Ago
▊▅▄▊▄ ▆▉▆▊▋▄ ▉▅▅ ▉▆▄▊▄▍▉▍▅▌█ ▆▍▇▄ ▄▊▍ ▄▇▉ ▅▌▊█ (█▉█▊▉▄▋▉▆▉ ▉█▉▌ ▄▉▋▄▆▆▌▆ ▅▅ ▉▅▄█ ▌▉▇▇ █▅▊ █▅▆▊)
2 Months Ago
Merge from cliff_rail_fixes
2 Months Ago
RustNative update
2 Months Ago
Update HeightMap.cpp World config correctly affects "north" and "south" height map terrain features
2 Months Ago
WorldSetup has EditorConfigFile and EditorConfigString fields to have a test (similar to EditorSeed, EditorSize, etc)
2 Months Ago
RustNative update
2 Months Ago
Jenkinsfile fixes from ogg_encoding merge
2 Months Ago
Baseline implementation of server side custom world config via JSON file or string (RustNative update to follow)
2 Months Ago
World config support (also needs changes on C# side)
2 Months Ago
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2 Months Ago
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3 Months Ago
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3 Months Ago
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3 Months Ago
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3 Months Ago
Added MaxSlopeRadius / MaxSlopeDegrees to WorldPositionGenerator (can be used for a mission to check for flat ground within a radius) Added CheckSphereRadius / CheckSphereMask to WorldPositionGenerator (can be used for a mission to avoid certain layers, like player construction, within a radius)
3 Months Ago
Compile fix