136,709 Commits over 4,324 Days - 1.32cph!

2 Days Ago
Updating entity labels (probably does nothing but PaintableReactiveTarget no longer exists)
2 Days Ago
allow a BaseEntity to refuse gib parenting, only setting for JunkPileWater at the moment as its frequent transform updates causes gibs to fall in slow motion on the client
2 Days Ago
Signal flare piggyback's off of the strobe light, and fires once when the computer is active.
2 Days Ago
Updated video, added shutter frame media
2 Days Ago
merge from artistpack_storepage
2 Days Ago
added kinematic body to ghostships, allows us to use MovePosition/MoveRotation for better physics behaviour
2 Days Ago
updated 3p shield anims exported
2 Days Ago
merge from main
2 Days Ago
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2 Days Ago
Cannon is no longer a IBoatBuildingPiece
2 Days Ago
- Setup leg animator for the new player rig - FInd and assign new masks
2 Days Ago
turret_hotfix_networkrange_fix -> main
2 Days Ago
turret_rear_turret_aiming_fix -> main
2 Days Ago
Merge from naval_update
2 Days Ago
Merge from naval_missions
2 Days Ago
Add some extra guards and server error logs if saved missions objective count is wrong
2 Days Ago
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2 Days Ago
Merge from naval_update
2 Days Ago
Merge from main
2 Days Ago
Remove client error logs regarding mission objectives count being wrong Will still get logged on the server if it's still a problem. If it's wrong on either the client or server, it'll be wrong on both
2 Days Ago
Merge from naval_update
2 Days Ago
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2 Days Ago
mortar ammunition lods and materials
2 Days Ago
spawnpoint adjustment
2 Days Ago
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2 Days Ago
apartments greybox progress, early facade mockup test
2 Days Ago
merge from main
2 Days Ago
Merge from naval_update
2 Days Ago
Rework multiple boat station warning message display.
2 Days Ago
Paddle animation updates for in kayak and using paddle as weapon
2 Days Ago
Remove hold to place timer on boat building station
2 Days Ago
rebase on main
2 Days Ago
merge from main
2 Days Ago
merge from artist_pack_dlc
2 Days Ago
Disabled Tug boat spawns - they were the test bed which led to player built boats. Will explore reintroducing in future
2 Days Ago
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2 Days Ago
Add sidechecks to cannons to fix being able to rotate into no longer mountable spots.
2 Days Ago
Fixed incorrect settings on TC skins and xmas sled, doesn't look like it was breaking anything in game though
2 Days Ago
Added tests for checking common issues on redirects (item rarity, craftable, researchable, etc)
2 Days Ago
Default buoyancy batching to on.
2 Days Ago
Fix cannon handle spinning with buoyancy.
2 Days Ago
Merge from main
2 Days Ago
Fixed not able to skin space LR back into the default LR
2 Days Ago
Added a test for ensuring redirects are linked back to their source item, checks every redirect skin
3 Days Ago
Fix new scientists not working with hunting trophies Had to add a new OverrideClothing field to the HeadDispenser as the new scientists don't have a clothing inventory
3 Days Ago
Applied same logic to eat and clear options
3 Days Ago
Slight reduction
3 Days Ago
Harvest/Havest All/Clone/Clone All radial menu options now get disabled instead of being removed entirely if they are not available
3 Days Ago
Increase front turret rotate speed by 200 units
3 Days Ago
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