132,215 Commits over 4,232 Days - 1.30cph!

Yesterday
pt_boat_turrets -> naval_update
Yesterday
- Remove LOS checks for aggro - Increase PT Boat aggro to 250
Yesterday
Removed default save name from craggy
Yesterday
Revert EditorSettings
Yesterday
Fixed duplicated deep sea markers
Yesterday
pt_boat_turrets -> naval_update
Yesterday
Boat building station can no longer be deployed too far out at sea where boat blocks can't be deployed. Also prevents deploy & edit being available in unbuildable areas. Add SocketMod_TerrainBounds.
Yesterday
▇▅█▅▆ █▍▆▋ █▍▉▆ -> ▉▇▄▍█▆_▄▋▉███_▋▉▅▉▋█
Yesterday
Fix compile error
2 Days Ago
▇▉▄▋▇ ▋▄▆█ ▋█▍▌▉▍▋▄▆▅_▆█▄▅▋▆▉▌▌▍▅▋
2 Days Ago
▌▆▇▉▌ ▌▊▋ ▇▇▋▅ ▅▄▆▅ ▊▉▅▌▇▌
2 Days Ago
▆▍▊▇█ ▍▅▆▆▍▍ ███▉▉▆ ▍▅█▅ ▉▋▄ ▄▆▄▊█▉▄▄ ▋▍ ▇▍▊ ██▄▅ ▉▇▆▋▄▍
2 Days Ago
Reset pos/rot after load
2 Days Ago
Remove debug log
2 Days Ago
2 Days Ago
2 Days Ago
- Added an FOV punch when attacking - Extra prevention to prevent punching in a bunch of scenarios
2 Days Ago
Merge from parent
2 Days Ago
Merge from naval_update
2 Days Ago
NRE fix for deploy checks. Deploy & edit showif implementation.
2 Days Ago
Compile fixes
2 Days Ago
- Add some smoothing to the rear turret
2 Days Ago
- Fix aiming smoothing of the front gun - Fix seat nre in client
2 Days Ago
Remove all dock & edit related code
2 Days Ago
Don't play the client tick if no one is home
2 Days Ago
Bring back lerping to 0 when you reload rather than a hard set
2 Days Ago
- FIx the dumbest angles conversion bug of all time - Stop NRE when mounting the rear turret (ocassionaly happening?) - Ensure animations play at normalized time of 0
2 Days Ago
Manually play the boat building station deploy effect
2 Days Ago
Can't deploy and edit in the deep sea
2 Days Ago
Deploy & Edit from the wheel requires a BBS item, takes the item and deploys the BBS & enters edit mode. Finishing building via the steering wheel kills the BBS and returns the item to the player. Can only deploy & edit if you have the BBS item.
2 Days Ago
Can't edit boats that are moving too fast.
2 Days Ago
Refactor, including moving implementation from the wheel to PlayerBoat.
2 Days Ago
Fix null refs for deep sea island models, set them to the new chunked versions
2 Days Ago
Regenerate tropical 4 chunked terrain mesh
2 Days Ago
Fix tropical3 LOD folders
2 Days Ago
Regenerate tropical 3 chunked terrain mesh
2 Days Ago
Regenerate tropical 2 chunked terrain mesh
2 Days Ago
Regenerate tropical1 terrain mesh chunks and prefab
3 Days Ago
kinda working
3 Days Ago
3 Days Ago
minor balloon pop sound tweaks fix latex single balloon playing pop fx twice
3 Days Ago
▇▊▇▇█ ▆▇▅▄ █▄▊▊▊▅_▆▉▍▄▆▉_▆▊█▍▆▍ -> ▊▌▋█
3 Days Ago
▌▇▊ ▅▄█▌▊▌▅ ▆▌▍▅█ (▊ ▅▇▍▌█▄▉ ▄▌▉▅▄▉▌ ▅▋▉▌ ▇▅▄▅ ▅▊▅▉▋█▄?)
3 Days Ago
▇▄▍▍▉ ▉█▅▋ ▋▉▄▆▉▋_▄▋▊▍█▇_▋▇▋▋▍▆ -> ▇▆▄▋
3 Days Ago
▋▋▆▋▅▊ ▍▊▊▇▌▆▉▄ ▄█▇▄▍ ▄▅▉▅▇
3 Days Ago
3 Days Ago
▋▅▌▆▆ ▍▄▊█ ▊▇▋▅ -> ▄▊▅█▌▌_▆▍▄▌▊█_▍▊▉█▊▊
3 Days Ago
▆▌▅ ▄▋▄ ▊▅▆▆▊▍█▉ ▍▉▄ ▆▌▍▋ ▋▊▇▇▇▌ ▍▅▌▆ ▇█▋▊▌▌▋
3 Days Ago
▊▉█ ▌▆▅▆▊▅▍ ▌▅▌▍▆▍▊ & ▉▌▉▊▉ █▍ ▆▊▍▆▍▄▍ ▅▄ ▋▆▌▄ ▄▄▆ ▉▍ ▆▋▌▍▇▉▍ ▉▍▇ ▋▌ ▌▅▄█▉
3 Days Ago
merge from main/naval_update