240,168 Commits over 3,837 Days - 2.61cph!

8 Months Ago
S2P oilrigs
8 Months Ago
fixed floating water junkpiles barrels
8 Months Ago
Reapply mass override when setting local mass center Add mass test
8 Months Ago
Merge from main
8 Months Ago
Fixed ember material disconnect in manpad rocket trail.
8 Months Ago
Leaderboard backup, run #9172
8 Months Ago
▇▇▍▆▆▋ ▌▇█▌.
8 Months Ago
Fixed bulb colors. Darkened the PCB behind the bulbs for additional contrast during daytime.
8 Months Ago
Green & yellow bulb meshes
8 Months Ago
metal detector sounds shovel sounds
8 Months Ago
Unsaved assets
8 Months Ago
Merge from main
8 Months Ago
Fix downloading cloud assets
8 Months Ago
Pass search paths to external spawned processes resourcecompiler and vfxcompile
8 Months Ago
Remove multiple editor instance nag Prefer -editor to -tools Remove native "Startup Tools" Don't create native splashscreen pixmap that we don't use Remove bs "Starting Asset Browser" line Unused -tool -asset command line ToolsDll remove dead gameloop code
8 Months Ago
CNY launcher - added effects folder and effects (was working in editor but would not have worked on the server with current setup) - added mesh info on world model prefab to get outline working
8 Months Ago
test wheel collider component
8 Months Ago
City hall progress / almost final LOD0 and vertex AO bake
8 Months Ago
Fixed Lua error in menubar.lua Allow NOCLIP movetype movement while in spectator mode
8 Months Ago
Progress
8 Months Ago
merge from metal_detector
8 Months Ago
merge from CNY_DragonLauncher
8 Months Ago
merge from CNY_Spear
8 Months Ago
merge from chineselanternwhite
8 Months Ago
Reverted pickup icon for backpacks from a backpack sprite to normal open sprite
8 Months Ago
Cap the max scan anim blend value to 0.6
8 Months Ago
Fix trying to equip backpack when right clicking inside another backpack Fix not swapping backpack when picking up off the ground (broke after fixing right click swapping items)
8 Months Ago
Suspension correctly uses wheel velocity rather than car velocity Suspension adjustments Don't apply tire smoke in air Give orbit camera a height property
8 Months Ago
Make Entity.PhysicsInitMultiConvex/PhysicsFromMesh type error non halting It was a new type error that was added, but of course there are addons that just use these functions incorrectly already and break due to the halting error Minor clean ups Added Impact_GMOD effect that supports usage of IMPACT_ flags garrysmod-requests/issues/2272 Prevent creating render target with names of non RT textures Prevents crashing. Also prevent other potential crash cases on RT creation failure. Added str=util.GetAnimEventNameByID(num) (sv only) Fixed bugs when entering a vehicle while dismounting a ladder Prevent movement when the player is dead for WALK/NOCLIP/FLY movetypes Port RPG behavior from HL2 - prevent NPC from killing themselves with it
8 Months Ago
updated diggable loot spawn
8 Months Ago
resized spear in entity to match others, altered holster position to reduce hair clipping into the body
8 Months Ago
Scene.OnEdited, OnSaved don't need to be exposed Add SceneLoadOptions
8 Months Ago
removed spear model from craggy
8 Months Ago
moved CNY spear to weapons folder
8 Months Ago
Merge folders
8 Months Ago
Fix warnings
8 Months Ago
hook up sounds
8 Months Ago
Fixed some pooling errors
8 Months Ago
Send bad request header as json
8 Months Ago
merge from main
8 Months Ago
Add GameObjectFlags.NotNetworked
8 Months Ago
Accordion chevron now rotates on dropdown of accordion
8 Months Ago
added cny specific throw aim anim
8 Months Ago
Added accordion and peek images
8 Months Ago
Updated player remains textures/materials
8 Months Ago
Merge from main
8 Months Ago
Update Facepunch.ActionGraphs Fixed node creation menu path list when filtering
8 Months Ago
exported updated CNY rocket launcher admire animation
8 Months Ago
Removed my temp logging from 91909. Added a null check on NavAgent.