156,353 Commits over 4,536 Days - 1.44cph!

10 Months Ago
Cherrypick 139361 "Added Space LR store video"
10 Months Ago
very slow starting point for censored mesh creation for HideSigns mode - break down chunks into set of local bounds - approximate bounds with sphere SDFs - single 3D gaussian blur step to crunch up the spheres
10 Months Ago
exported latest vm paintabll gun rig and anims
10 Months Ago
merge from main (will need manifest rebuild)
10 Months Ago
- Add import and export buttons to the ui. imported network data fills out the profiler as you'd expect - Add names to serialized data so save/load profiles can support naming (as the ids will be invalid when loaded) - Fix some incorrect server/client entity usages - Cleanup - Some clamping to avoid the server exploding
10 Months Ago
- added space lr specific effects folder - added 3p mag drop (using bespoke space LR model)
10 Months Ago
Update: spawn.report now outputs max attempts it can do for next tick Helps quickly spot what's the worst contributor to spawn overhead Tests: used in editor on Craggy
10 Months Ago
Easter onesie reposed
10 Months Ago
merge from (main)birthday2025 -> main
10 Months Ago
fixed 3p mag drop not working
10 Months Ago
Cherry pick from 139348
10 Months Ago
merge from main
10 Months Ago
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10 Months Ago
set repair and pickup to twitch rivals sofa
10 Months Ago
world model outline for candle hat
10 Months Ago
Adding more player update anim transfers
10 Months Ago
Handle textures that are clamped to a maximum size from being falsely flagged as NPOT
10 Months Ago
Chicken costume setup
10 Months Ago
Merged main to build_cache_redirect
10 Months Ago
Metal shield reposed
10 Months Ago
fixed mag not hiding/showing during 3p reload
10 Months Ago
- Set detailed packing data as serializable so its included in the export - Dont export with pretty print (to save space) brings a 10 second sample from 7MB down to 3MB - Codegen
10 Months Ago
Horse costume setup
10 Months Ago
Network Profiler - Can now profile for x seconds via command line - Export to JSON file - Import from JSON file
10 Months Ago
Add modified script for generating a list of Job Safe Unity APIs.
10 Months Ago
Merge from main
10 Months Ago
merge from parent
10 Months Ago
fixed all the snapping between fire anims due to no matching poses (masked by long blend times), this was also apparant on the base LR300 which is also now fixed
10 Months Ago
main -> network_profiler
10 Months Ago
ScientistBoatOilrigManager: Fix collection was modified error.
10 Months Ago
Glow eyes repose - added new mesh for the glowing eyes
10 Months Ago
handle height comparison on all bake shore vector data when applying, only 1 of the 4 data arrays was doing it correctly
10 Months Ago
Snowman Helmet reposed
10 Months Ago
Allow wooden barricades in the deep sea
10 Months Ago
merge from spacestation_storepages
10 Months Ago
Updated space LR and space station store pages: added branding and updated media
10 Months Ago
M92 block out animations added and animator updated with speeds changed to 1
10 Months Ago
Santa hat repose
10 Months Ago
Boat building UI toggles its canvas when not visible
10 Months Ago
merge from main
10 Months Ago
merge from event_canvases_fix
10 Months Ago
Fixed halloween and easter event canvases being enabled at all time
10 Months Ago
Adding viewmodel rig for new m92 refresh model
10 Months Ago
merge from naval_update
10 Months Ago
Fixed oil rig world space canvas never being culled (has been stomped at some point) S2P both oil rigs
10 Months Ago
wallpaper.tool entity edited. uses r prop instead of r hand
10 Months Ago
Merge from finished_boat_hammer. Added PlayerBoat.HammerRepairEnabled convar, gates repairing finished boats with the hammer. Boat's max health gets set to max health of combined block maxhealths, not just the combined health.
10 Months Ago
port PostOpaqueDepth to RRP, prerequisite for water
10 Months Ago
Fix 2 NREs with Indirect Instancing enabled
10 Months Ago
* Convert INDIRECT_INSTANCING_ON to a global keyword because it kind of is global * Make sure INDIRECT_INSTANCING_ON is always defined in the GCINCLUDE section (Fixes shipping containers) * Allow changing indirect_instancing.enabled at any time in the Editor (FIxes entering play mode with it enabled)