254,392 Commits over 3,990 Days - 2.66cph!
Subtracting previous shoreVector fuckery
Bump navmesh agent ground trace distance even more
Push menu scope in Game.Overlay
Switch GameSettings to CreateGameModal
Fixed TerrainTexturing.Instance not being updated in Setup()
fixed horse ragdoll not updating horse pos/rot in builds
Console autocomplete now works for commands prefixed with "sv"
Single plant pot
lods and materials
have yet to setup scripts
reset saddle eye easing values when mount state changes
Fix NRE and undo for MaterialDropping
Refresh PrefabCacheScene when prefabfile is reloaded/changed
Fixes sbox-issues/issues/7458
Revert Playground scene, added Playground_Horses
Set horse MaxVelocity overrides, fixes the entity_distance rejects when shooting at a player riding a horse
Fix checking if open AG view matches given graph
Facepunch/sbox-issues#7443
Rename and move ClothingUtils file
Add ConVarFlags.GameSetting
Add internal TypeLibrary.GetMembersWithAttribute<T>
Add EditorUtility.CreateTypeLibrary( CompilerOutput[] )
Publisher: after compiling a game, create new TypeLibrary, load in the game's assemblies, and search for ConVars marked with ConVarFlags.GameSetting, include in metadata when publishing
Add GameSettingsEntry.Default since we'll want to give the controls default values
Implement GameSettingsModal
Add LaunchArguments.GameSettings, apply them when saving new game settings from menu, and run them when we've succesfully opened a game
Icon support for game settings dropdown options, use SwitchControl instead of Checkbox
Add Reset to Default button in GameSettingsModal
Better looking DropDown, reduced default max range, restore saved launch arguments when re-opening modal
WIP refactor
* Allow MovieClip to be a resource, so doesn't reference GameObjects directly
* Make MovieTrack more general, to support action blocks in the future etc
* MovieTrack stores compiled version of curves / constants, so fast to read and doesn't assume anything about how the data is created in the editor
Simple movie maker test scene
Getting things working again
Test with QuadraticInOut easing
Basic demo of a .movie resource
Make it easy to retarget a .movie in a scene
https://files.facepunch.com/ziks/2025-01-25/sbox-dev_OOMXIyOyis.mp4
First pass at drawing curves for each track
https://files.facepunch.com/ziks/2025-01-26/sbox-dev_L4KcsdWKxm.mp4
Track curve tweaks
Move curve drawing fixes, support booleans
https://files.facepunch.com/ziks/2025-01-27/sbox-dev_szjSGXh5Ck.mp4
Fix saving to resource rather than embedded
Make scene mapping serialization deterministic
Show thumbnails for resource values in the timeline
https://files.facepunch.com/ziks/2025-01-27/sbox-dev_4BvLH82u6x.png
WIP make track groups collapsible
Expand / collapse nested tracks
https://files.facepunch.com/ziks/2025-01-27/sbox-dev_SuwPHb2RtY.mp4
Make track preview rendering more flexible
Scene reproducing Facepunch/sbox-issues#7443
Merge from train_tunnel_altitude_2
Texture update for ballista
Merge from train_tunnel_altitude
Added EnvironmetnVolumeCheck to cliff_coastal
added printbinds command to print all your binds to the console
- decrease acceleration when swimming
- increase land sprint speed
- charge when injured
- fix swim sprint anim playing briefly sometimes when not sprinting
- submerge more when swimming
Don't try to post stats on dedicated server
Switched store to support multiple item purchase
Scene terrain order change
Switch land or swim attack depending on context
Merge from creative_holdToPlaceDuration_bypass
Merge from main, rebuild F1 item button after conflicts.
Fixed Medieval barricade researchable
Reimplement as separate ConVar.Creative.bypassHoldToPlaceDuration
Setup the new world models for all cooling and warming tea items
Merge from temperature_teas
Creative mode freeplacement bypasses holdToPlaceDuration
added mipmaps to the knightarmour icons
Leaderboard backup, run #
17189
Admin contest winner list
Fixed being able to research items that aren't craftable in the current era
Possible fix for non era items appearing in vending machine map markers