243,203 Commits over 3,898 Days - 2.60cph!

33 Days Ago
Fix warning in PluginData Fix item text in HUD not being localized
33 Days Ago
Fixed shipping source to all the citizen clothes unnecessarily
33 Days Ago
cave_medium_hard terrain anchor tweaks to prevent it spawning too close to river
33 Days Ago
merge from fix_monument_scenes_osx -> main
33 Days Ago
Disable monument scenes by default due to issues with unix paths, path capitalization & lighting breaking inside certain monuments
33 Days Ago
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33 Days Ago
PhysicsSpring.Maximum defaults to float max
33 Days Ago
WIP pistol aimpose setup (using python as test)
33 Days Ago
Fixed not being able to switch to weapons that aren't using v2
33 Days Ago
If Graphics.RenderTarget is not overriden, let it return the actual output rendertarget so you can fetch MSAA textures without copy ( you're going to shoot your own balls using this if you dont know what you're doing ) Fix Depth::GetLinear and add Depth::Linearize
33 Days Ago
Leaderboard backup, run #14332
33 Days Ago
Adjusted spine look ratios, lower spine bones now rotate more than upper spine bones Fixed aim pose scene weapon selector sometimes not working, fixed clear weapon button not working
33 Days Ago
Merge from parent
33 Days Ago
Merge from parent
33 Days Ago
Update player animator
33 Days Ago
Rubert and Ginnle NPC anims
33 Days Ago
initial commit spawn soldier uncommented more ammo item
33 Days Ago
More merge fixes
33 Days Ago
Client and None compile fixes
33 Days Ago
Merge fixes
33 Days Ago
Ground slam ability
33 Days Ago
Merge from main
33 Days Ago
Fixed underlying skin meshes getting re-enabled when zooming in and out on the binoculars IViewmodelComponent can now modify the position of the viewmodel in world space, updated all implementations
33 Days Ago
Merge from main
33 Days Ago
Ground Slam temp anim
33 Days Ago
better controller support
33 Days Ago
Added <bold> <shake> and <wiggle> tags
33 Days Ago
Reset z velocity on dive
33 Days Ago
Updated playground
33 Days Ago
Shader supports object triplanar Slidecube scales planar
33 Days Ago
Parent merge
33 Days Ago
Del missing asset metas
33 Days Ago
Merge from main
33 Days Ago
Animations is now a list that can apply to multiple targets. DefaultAnimation still targets SpeakingObject for convenience Pre-calculate parsed dialogue at the start of each entry, so box doesn't resize with the dialogue Added support for <anim:x> tags in dialogue
33 Days Ago
[pick] Fix Depth::GetLinear and add Depth::Linearize fix DepthMinMax on ortho projections, fixes tiled lights on ortho projections https://files.facepunch.com/sampavlovic/1b3011b1/ZiyxdtwHc1.png
33 Days Ago
disable dynamic pricing on waterwell npc
33 Days Ago
Clothing Updates
33 Days Ago
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33 Days Ago
Update .gitignore Basic animation set up for cutscene
33 Days Ago
Fix ortho projection for CalculateScreenTiles
33 Days Ago
Updated Journal styling again. Resources -> Tiles Updated a few Tiles, added Bricks Added Stonecutter Added Stonecutting Skill Added Brick Wall, created Default Tile Item Removed all Tile Item prefabs and created generic Tile Placer prefabs which tile placing items use Added Free Shipping Skill Created PreviewTile and created Icons for Tile Resources Added Industrial Table and Industrial Skill Fix Required Skills on all Skills and on SkillsPanel Moved PlaceSound to TileResource Added .sbox to gitignore Give CraftingRequirements [InlineEditor]
33 Days Ago
Added color input/kv for `func_water_analog` Episodic headcrab models They have ceiling animations for ep1 + lamarr merged model Fix missing Ladder.WoodStepRight/Left soundscripts (ep2) Merged gman model Remove missing skins from certain PHX props concrete_barrier00.mdl concrete_barrier01.mdl box_torpedo.mdl box_amraam.mdl Minor code cleanup
33 Days Ago
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33 Days Ago
All paths (road / rail / powerline) avoid mountain topology
33 Days Ago
Added radius check to SpawnHandler.CharDistribution
33 Days Ago
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33 Days Ago
lowered tea sell order probability and increased refill rate to repopulate much slower
33 Days Ago
Climbable surface Remove unused asset Triplanar on opacity Update playground
33 Days Ago
merge from main
33 Days Ago
adjusted DPV health adjusted waterwellshopkeeper inventory