241,434 Commits over 3,867 Days - 2.60cph!

1 Year Ago
Underwater explosion effects for C4, satchel charge, F1 grenade and beancan grenade
1 Year Ago
Bunch of small fixes FINALLY rendering in the correct place again because I had to use a separate computebuffer for each DrawMeshInstancedindirect() call?
1 Year Ago
Use object-space normals for triplanar shaders
1 Year Ago
merge from NMS/Props for clarity
1 Year Ago
Water explosion effects for all rocket types
1 Year Ago
wallpaper skin models and prefabs base setup
1 Year Ago
Update ShaderPackageType to have AssetType as Shader
1 Year Ago
Merge from main
1 Year Ago
Collect ModelInfo Generate AssetInfo on publish
1 Year Ago
Merge from main
1 Year Ago
Merge from save239
1 Year Ago
Network++
1 Year Ago
merge from main
1 Year Ago
Merge from save239
1 Year Ago
Fixing various deployable placement issues on tugboat, most notably the delay / desync on the placed deployables
1 Year Ago
Update glass_scope shader
1 Year Ago
merge from main
1 Year Ago
disable debug log
1 Year Ago
merge from turning
1 Year Ago
Updates Vintage Wall Clock to meet feedback
1 Year Ago
Added subway maps to various underground tunnels and platform stops
1 Year Ago
merge from mfm2
1 Year Ago
restored test scene, updated test save
1 Year Ago
manifest
1 Year Ago
merge fix
1 Year Ago
merge from main
1 Year Ago
Recompile glass with support for world mapping
1 Year Ago
merge from placement effect
1 Year Ago
Add missing light setup on tall weaponrack
1 Year Ago
Remove msdfgen, been there forever and we never used it for anything, better to implement it in C# if we ever need it
1 Year Ago
Fix weapon rack light collider interfering with placement
1 Year Ago
Only load shader material once
1 Year Ago
Missed Texture Update for Vintage Alarm Clock
1 Year Ago
Updated Vintage Alarm Clock to meet feedback
1 Year Ago
Fixed computer station deploy issues
1 Year Ago
Additional deployables on tugboat: chippy arcade, photoframes
1 Year Ago
[pick] remove shaders that don't exist anymore from CI building Method for getting shadow index for baked light compatible with vulkan
1 Year Ago
Additional deployables on tugboat: sandbags, concrete barricade, computer station, fireworks, lantern, secret lab chair, small picture frames and wooden sign, spinner wheel, tuna light, drumkit, piano, xylophone, skull fire pit, skull trophy, beach chair, beach parasol, beach table, beach towel, twitch rivals trophy, hobo barrel, xmas lights, pookie bear
1 Year Ago
Fix exception when logging out Fixed being able to invite to org multiple times Fix errors when removing member from org Add versioning to logging Fix exception when rejecting invite to org Fix potential NRE in Asset Home Don't report errors in debug Fix package not found page
1 Year Ago
Use placement shader
1 Year Ago
added subway map to FT
1 Year Ago
subway maps models and textures + prefabs
1 Year Ago
Undoing "Autoturret is powered when its parent has engine on" to be safe
1 Year Ago
No longer deployable on tugboat: shotguntrap, autoturret, flameturret
1 Year Ago
Merge from main
1 Year Ago
merge from main
1 Year Ago
full manifest rebuild
1 Year Ago
phrases
1 Year Ago
merge from boombox_reconnect_fix
1 Year Ago
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