reporust_rebootcancel

139,698 Commits over 4,505 Days - 1.29cph!

2 Years Ago
Merge from main
2 Years Ago
Budget fsm tick
2 Years Ago
Fixed explosive and fire damages not damaging wallpaper Reduced melee and fire damage protection
2 Years Ago
Merge from obb_check_fixes - test framework version bump 1.1.33 -> 1.4.4
2 Years Ago
Fixed DoPlace rpc error when deploying something while not looking at any entity
2 Years Ago
Buildfix: removing usused using declarations Will trip up PC build Tests: ran PC build locally
2 Years Ago
Fix wolf not spotting nearby preys in some cases
2 Years Ago
Added textures and material setup
2 Years Ago
Disable leftover debug displays
2 Years Ago
First pass at wolf unreachable prey behaviour
2 Years Ago
Wallpaper item description Tweaked craft time
2 Years Ago
Folders cleanup Codegen, manifest
2 Years Ago
Merge: from main
2 Years Ago
Spraycan merge fixes
2 Years Ago
merge from main
2 Years Ago
Updated wallpaper skin ids (was colliding with new skins released recently)
2 Years Ago
Add other primitive items to bow editor loadout
2 Years Ago
Cleanup, remove debug logging.
2 Years Ago
Fixed server deployable mismatch check Added the entity netID to GetDeployable so the server WallpaperPlanner can get the corresponding wallpaper deployable
2 Years Ago
Fixed pickup and reskin possible through walls, make sure the player is aiming at the soft-side of the building block Fixed deploy mesh mismatch when looking around
2 Years Ago
buoyancy cycle doesn't use transform autoSync and syncs once at the end
2 Years Ago
initial jobified ocean height queries - ran directly from the main thread, scheduling would be slower here due to number of queries made in different locations - using a flattened native copy of the ocean sim data that needs to replace the managed version
2 Years Ago
Buildfix: unexpose a variable Leftover that I missed during cleanup, somehow tripped up the build. Tests: Build in all modes - pass. Ran unit tests - pass
2 Years Ago
Option to disable input during rendering (default to disabled)
2 Years Ago
merge from Pool_Remove_FreeDynamic Tests: ran new CompanionServerTests 10 times, all green
2 Years Ago
Bugfix: Close socket properly instead of aborting during test teardown This is slower, but avoids tripping up the companion server that's polling on data and suddenly gets unexpected remote closure, triggering an exception. Tests: ran the batch of tests 10 times, no failures
2 Years Ago
Merge: from main When testing on main, suddenly discovered that 3rd test batch run would produce an error. Tests: ran CompanionServerTests multiple times, 2 green batches, 1 red (on teardown) - will fix in next CL
2 Years Ago
Merge from Entity_Query_Improvements
2 Years Ago
Fix wolves being able to pick "valid" but unreachable destinations when roaming
2 Years Ago
merge from main
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Merge from twitchdropsrender
2 Years Ago
Updated Polarbear ragdoll prefab. Scaled to match Polarbear prefab. Joint orientations of ragdolls corrected. Colliders tweaked.
2 Years Ago
server compile fix
2 Years Ago
merge from hackweek_better_mountable_editor
2 Years Ago
improved the ocean culling volumes in canyons to reach higher and wider for cases where ocean spawns higher
2 Years Ago
Fixed init order error
2 Years Ago
Shrink the start tutorial button in the options menu
2 Years Ago
Merge from getdefinitions_fix
2 Years Ago
Merge from dome_collider_fixes
2 Years Ago
Merge from vanilla_tc_gibs
2 Years Ago
Merge from binocular_chat
2 Years Ago
Fixed water overlay post effect getting stuck at NaN weight in playground scene
2 Years Ago
Code cleanup
2 Years Ago
Bakes and coliders for all hill cliffs Prefabs tweaks Material tweaks for all cliffs Added temp mesh culling
2 Years Ago
Temporary fix for projectile violation when hitting a wolf's butt
2 Years Ago
Fix wolf not circling, add flee behaviour
2 Years Ago
Fix wolf overshooting destination, adapt roaming speed to how far is destination
2 Years Ago
Start work on wolf roam state