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111,286 Commits over 3,928 Days - 1.18cph!

5 Months Ago
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5 Months Ago
Added digital clock bit matrix font Tweaked text mat Updated icon
5 Months Ago
Fix `ProtocolParser.staticBuffer` being uninitialzied on other threads when not writing network data - surprised this didn't throw errors before
5 Months Ago
Implement writing Protobuf header of demos for the final merged player demo
5 Months Ago
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5 Months Ago
Adjust terrain anchors on all 3 new divesites
5 Months Ago
Swap divesites over to prefab Remove Scene2Prefab Resetup populations Delete autospawn folder
5 Months Ago
cleaing up divesite. collision and lods
5 Months Ago
Updated Textures for Digital Clock
5 Months Ago
Fix wolf not following players moving away with lit torches
5 Months Ago
Add torch to bow editor loadout
5 Months Ago
Have wolves look at their prey when circling
5 Months Ago
Fleshed out the display panel. Added LCD font.
5 Months Ago
Placement changes Manifest again Made seperate wood bonus for wood piles
5 Months Ago
lobster trap and boat lods and collision. starfish and crab, set dressing
5 Months Ago
playerupdate. crossbow idle anims clip ranges edited to make them stable
5 Months Ago
Tunic rig/burst cloth setup, still WIP
5 Months Ago
LODs for Digital Clock
5 Months Ago
hitching - easing in break force over short number of frames to let it break easier after initial hitching - set hitching flag on attached entity - horse modifies speed with prescense of hitch flag
5 Months Ago
setting up wallpaper viewmodel in unity
5 Months Ago
hitching tweaks - project hitch joint - move ridable queue processing to fixed update
5 Months Ago
Renamed wainscotting icon and added minor grunge added to textures
5 Months Ago
Digital clock material and texture update
5 Months Ago
Update to Digital Clock material
5 Months Ago
Enabled cutout on default wallpaper skin materials, so you can see the wall grade behind
5 Months Ago
Digital Clock - Moved Materials Folder. Updated prefab text position. Updated mesh.
5 Months Ago
Updated Wallpaper Viewmodel and World Model to use updated FBX Updated Wallpaper Viewmodel and World Model Material to use an opacity map Added Wallpaper Viewmodel and World Model Opacity Map
5 Months Ago
wallpaper entity updated with wallpaper wm
5 Months Ago
exported wallpaper viewmodel rig/anim set with latest wallpaper model
5 Months Ago
Update the page prefabs with branding, logo and layout masks enabled
5 Months Ago
unpacked prefabs for divesite
5 Months Ago
menu ui prefab
5 Months Ago
Small tweaks to subway texture grime, added wainscotting (still WIP)
5 Months Ago
Added green wallpaper placeholder icon Folder cleanup
5 Months Ago
World Update 2 -> Legacy Wood Pile Improvements
5 Months Ago
Tweaked doorway wallpaper socket offset so you can't deploy wallpaper from the hard side when theres no door
5 Months Ago
DoPrepare to get an id on the new divesite prefabs Cleared out divesite_a and c replicas Updated manifest Re-added to populations to ensure proc gen spawning for the new prefab paths
5 Months Ago
splite divesites off to their own scenes so we dont get as many conflicts. Renamed new A B and C to D E and F as we have old ABCs, relinked broken rocket materials on divesite E, ran scene to prefab on D E and F
5 Months Ago
Make fsms easier to debug and extend by using tags for high-level transitions instead of nested fsms
5 Months Ago
Updated Rust+ pairing error messages toast with the new syntax
5 Months Ago
merge from main
5 Months Ago
merge from main
5 Months Ago
merge from buildingerrors_improvements
5 Months Ago
Fixed RPC error when assigning a bag to a disconnected player who has already reached their bag limit
5 Months Ago
Only add a 0 when starting by typing 3 or more in the digital clock alarm UI so 3 -> 03:
5 Months Ago
more seaweed placement. plane lods
5 Months Ago
Updated canyons clutter topology to contain the bottom of canyon surface for ore node spawns Updated canyon scenes
5 Months Ago
wip PlayerModifier limits per source type (tea/dart) and combined totals
5 Months Ago
Update: Replacing new occurances of obsolete Pool API with new Tests: built all configs
5 Months Ago
Cherrypick cs102783 build fix