reporust_rebootcancel

157,406 Commits over 4,566 Days - 1.44cph!

3 Months Ago
▍▄▅█ ▇▌▄▄ ▉▊█▇▆ ▇▋▅▅ ▇▅█▊█▊▆▋▋▊▌▍▄▇▆▉▅▉▊ ▆▋ ▇▍▍▋▄
3 Months Ago
█▋█▆▌▍ ▊▉ █▇ ▋▉▉▋▄▉▋ ▋▅▄█▆█▌▊ ▄▌▆▋▆▄▍▅▅▆▊█▄▅▇▆██▉ ▄▆ ▌▄▇▆▋█▅▇▇ ▆▆▊▉▌▅▇▌ ▅▇▋█ ▇▉█▅▊ ▉▌▌▍▋▍▋▇▅ ▋▌ █▉▊ ▌▌▋▍ ▇▌█▇ ▅▌▊▇▆▇▌█ ▉▍▅▄ ▌▇█▇▉ ▇▌▆▊█▉█ ▊ ▊▍▊▊ ▉▄ ▇▆▆▊▄▇
3 Months Ago
update prefab in scene, + airfield S2P
3 Months Ago
Added first pass of screens to the airfield terminals - conditional contents based on charge - switched Charge variable to syncvar, cleaner and better hooks - added first pass of hook-ups for sounds, when ready - fixed chargeupIO decaying charge code, not a bug but oddly inconsistent - reworked prefab for airfield maintainables, moved everything around according to feedback - added + improved testing convars for the two terminals
3 Months Ago
More cleaning
3 Months Ago
Merge from PMM
3 Months Ago
Merge from satellite_crash
3 Months Ago
Merge from UI
3 Months Ago
Pixel nudging
3 Months Ago
▊ ▍██▄▊▌ ▍▌▉▅█▉▄▍█▆▋ ▌▄▋▄ ▆▇▇▋▊ ▅▅▌ ▆▉▍▌▊▄▊▅▍▍▆▌ ▄▄▆▌ █▌ ▄▉▆▉▋▊ ▋▊ ▊▄▄▇▍▊▌ ▄▇▉ ▉▋▇▍▋ ▄▋▌▋▌▍▅▄▉▆▋▅▉▉▊▌▆▄▄█▉▄ ▊▍▊ ▍▄▋▊▇▊ ▉▅ ▌▅▌▌▌ ▌▊█▄▉▄▆▉▇█▊ ▋▆▋▆ █▅ ▍▅▌▅▌▍
3 Months Ago
Setup localization for all static text
3 Months Ago
texture update
3 Months Ago
rock sculpture cleanup, updated model and materials, fixed scale issue. still needs lods and gibs and larger rock block
3 Months Ago
Merge from cleani(u)p
3 Months Ago
Couple null changes
3 Months Ago
Fixed null check knackering markers
3 Months Ago
▍ ▊▋▄▄▄ ▌███▄▌▄▆▆▉▊▌▉▋▆▇▇█▆▊ ▅▇▄▍▅▊█ ▉▌ ▊▉▊▄▋▋▌▋▌█▅▋▊▄▅▍▉ ▋█▉▉▆▆ ▌█▌▉█▉▇ ▇▇▉█▊▄
3 Months Ago
merge from hackweek_sv_pie_menu
3 Months Ago
No longer allow opening custom pie menus if the inventory is already open
3 Months Ago
Major cleanup of all UI code
3 Months Ago
merge from main
3 Months Ago
wooden loot crate 1 refresh model in, textures in WIP
3 Months Ago
Last weaks
3 Months Ago
merge from demos_shadow_fix
3 Months Ago
Phrases
3 Months Ago
merge from catapult_reloadtime_nerf
3 Months Ago
Catapult reload time increased to 6 seconds (was 3)
3 Months Ago
yup, more fixes
3 Months Ago
Fix for some shadows not working correctly in demos
3 Months Ago
More fixes & tweaks
3 Months Ago
Merge from PlayerMaintainedMonuments/gas_station_car_lift_sounds
3 Months Ago
car lift sounds :car: :elevator:
3 Months Ago
More fixes
3 Months Ago
Fix
3 Months Ago
control screen mostly done
3 Months Ago
Fuel / fuel block tweaks
3 Months Ago
merge from PlayerMaintainedMonuments
3 Months Ago
merge from gas_station_maintainables
3 Months Ago
new hit guide fixes - changed depth texture used - small negative scale offset to stop flash of z-fighting on single carve - reduced line distance so it's more consistent with small carve radius - turned off old ripples
3 Months Ago
Control screen wip
3 Months Ago
fix car being killed when driving onto ramp adjust carlift health, re-apply immortal protection properties
3 Months Ago
Setup powerline pole ladder visual to only appear on climbable poles
3 Months Ago
Rewrite Newtonsoft JSON converts to not use JSON.LINQ (which is what they did in Newtonsoft 8.0.0) - tests pass
3 Months Ago
merge from PlayerMaintainedMonuments
3 Months Ago
merge from water_treatment_plant_maintainables
3 Months Ago
bot
3 Months Ago
▅▉▆▇▆▍▆▌▊▅▉ ▍▆▊▋▆▉▋▄ █▍▌▄▆ ▌▆▌▆▌▊ ▌▅▇▅▊▆▍ ▅▊█▉ ▉▆▉█ ▊▄▌▊▌▉▌
3 Months Ago
Merge from PlayerMaintainedMonuments
3 Months Ago
Control screen WIP
3 Months Ago
Codegen