reporust_rebootcancel

105,881 Commits over 3,806 Days - 1.16cph!

4 Months Ago
Default every single SQLITE table to `fastmode` = true - `fastmode` also sets synchronous pragma from FULL -> NORMAL
4 Months Ago
Fix the demolish option being the default option when opening radial menu even though it's the last option
4 Months Ago
Full manifest rebuild
4 Months Ago
Don't show the patrol path if the cargo ship isn't active Don't show the patrol path if the cargo ship has begun it's egress Don't show the path for a harbor if the cargo ship has already docked at that harbor Removed the tooltip text changing on the cargo ship map marker - it no longer makes sense now that we have multiple docking spots and we now have better information from the ship path
4 Months Ago
Merge from main
4 Months Ago
Client compile fix
4 Months Ago
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4 Months Ago
Removed the IgnoreCollision, let fireballs collide with each other again
4 Months Ago
Subtract 97289. Didn't fix it 100%
4 Months Ago
merge from optimize_sam_site
4 Months Ago
subtracting heli_global_bridge_client_fix - client compile
4 Months Ago
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4 Months Ago
merge from sleeping_death_info_safezone
4 Months Ago
merge from heli_global_bridge_client_fix
4 Months Ago
merge from quickmove_genetics
4 Months Ago
merge from map_perf_improvements2
4 Months Ago
merge from promote_leader_update
4 Months Ago
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4 Months Ago
Fixed IO entities not being wirable near helis and boats (added the IgnoreWireCheck tag to their prevent building volume)
4 Months Ago
Compile fix
4 Months Ago
merge from favorites_cached
4 Months Ago
Fixed custom colored pie menu options not being colored properly (the wire tool selected color was always grey instead of the actual color)
4 Months Ago
Changed GetHackableCrates over to just checking the child entities, and set to private
4 Months Ago
Build phrases
4 Months Ago
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4 Months Ago
Server+client compile fix
4 Months Ago
merge from nexus
4 Months Ago
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4 Months Ago
More WireTool code cleanup and comments for future me
4 Months Ago
latest work in progress on master house
4 Months Ago
Fixed holding right click to disconnect a wire also clearing your pending wire, if any (caused by 94444)
4 Months Ago
merge from fix_translation_default
4 Months Ago
Fixed saving issue with debug language
4 Months Ago
Set default debug language back to 0 - sorry!
4 Months Ago
Prevent heli from crashing at quarry
4 Months Ago
Patrol points now take the height of the ground into consideration
4 Months Ago
Patrol heli now more likely to grab a position from the first 70% of the map. Avoiding the edges
4 Months Ago
Patrol heli now drops flares when entering a flee. Should help give some player feedback
4 Months Ago
Folders clean up
4 Months Ago
Restored files
4 Months Ago
Additional check to ensure heli wont retire when dead. Hopefully patch not crashing when rotors disabled Doubled heli lifetime from 15 mins to 30 mins, to give more time due to the flee states Increased linger time when trying to retire and been damaged recently
4 Months Ago
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4 Months Ago
Fixed hoses using the wire directional materials, set them to use the new stripped wire shader
4 Months Ago
Fixed WireColorSettings scriptables loading
4 Months Ago
additive_fire FX for incendiary ammo impacts
4 Months Ago
merge from horse_fixes
4 Months Ago
added r_prop bone to mask on 3p blunderbus anims
4 Months Ago
merge from default_vendorname_translation
4 Months Ago
merge from io_ui_powervalues_fix
4 Months Ago
Twitch Drop garage door