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111,844 Commits over 3,928 Days - 1.19cph!

8 Months Ago
Trike wheels and colliders
8 Months Ago
Better lit PFX normals.
8 Months Ago
Fixed positioning on sand trails.
8 Months Ago
Iterating on trails
8 Months Ago
Additional null checks
8 Months Ago
Add URL support for community market skins from before our newer skin system
8 Months Ago
Merge from techtree_workbench_multi_access
8 Months Ago
Merge from fishing_changes_june_24
8 Months Ago
Trout and yellow perch bait value reverted to 10, 1 stack size
8 Months Ago
Removed excess logs
8 Months Ago
Fixed formatting bugs
8 Months Ago
Ensured translated ammo name and proper type is passed
8 Months Ago
Raw fish is now worth 0.5 bait and can be used in stacks of 3 (max 1.5 bait value) Catfish, orange roughy, salmon and small sharks now have a bait value of 0 (eliminates possibility of losing a valuable fish for a lower value fish)
8 Months Ago
Tech tree panel changes Rename the tabs from Tier 1/2/3 to Level 1/2/3 Reduced the size of the close text slightly Don't show the button at all for tech trees that the current workbench can't access
8 Months Ago
Merge main
8 Months Ago
Ammo count and type of ammo is now visible in the tooltips of vending machines
8 Months Ago
8 Months Ago
Test map edit
8 Months Ago
Trike DoPrepare + manifest
8 Months Ago
Combine PedalTrike LODGroups
8 Months Ago
Combine PedalBike LODGroups
8 Months Ago
Some initial trike setup
8 Months Ago
Raise water detection level on the push bike
8 Months Ago
Merge main -> Bikes
8 Months Ago
Fixed WaterDepthMask not deregistering the mask when a boat is placed in a scene before the game starts (only relevant to dev work)
8 Months Ago
Applied FX to pedalbike.
8 Months Ago
Folder cleanup
8 Months Ago
Remaining wheel fx.
8 Months Ago
Fixed pedal bike right pedal rotation
8 Months Ago
Merge main -> Bikes
8 Months Ago
Also make sure the renderer is disabled on startup
8 Months Ago
Instead of leaving largest collider null, remove from the static list
8 Months Ago
Trail FX
8 Months Ago
Fix icelake showing a 1m red sphere in middle - caused by no buillding blocked for the "monument" so it defaults to 1m instead of being disabled
8 Months Ago
Show "Can't place on monument" when trying to place barricades onto concrete inside monument instead of `Failed Check: Sphere Test ( "assets/blah/blah/blah" )` - work with detailed error mode
8 Months Ago
Merge main -> fix_barricade_building_error
8 Months Ago
Fix invoke NRE caused when trying to fix a different InvokeHandler NRE
8 Months Ago
Fix barricades showing the long debug error of "Not In Terrain" to normal players - switch from admin check to convar`detailed_building_errors` to turn on debug building error messages
8 Months Ago
merge from fix_invoke_profling_nre
8 Months Ago
merge from horse_state_transition_fixes
8 Months Ago
merge from samsite_togglemode
8 Months Ago
merge from attachments_translation
8 Months Ago
merge from fix_ladders_monuments
8 Months Ago
merge from fix_barricade_show_building_blocked
8 Months Ago
merge from fix_mixing_table_console_spam
8 Months Ago
Fix console spam from mixing table loot panel
8 Months Ago
Prevent barricades, seeds & ladders from showing the building blocked outline around monuments
8 Months Ago
Fix ladders being placeable inside monuments
8 Months Ago
player update. eoka 3p shoot anim updated.
8 Months Ago
Wheel effects