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105,885 Commits over 3,806 Days - 1.16cph!

8 Months Ago
Lets try that again
8 Months Ago
Replace soft mask with UITransitionEffect because soft mask was breaking when resizing
8 Months Ago
Misc item all prefabed and animated
8 Months Ago
Fix being unable to open the takeover pages for things that were already purchased Replace buy buttons with indicator that the item has already been purchased and cannot be purchased again
8 Months Ago
page footer prefab
8 Months Ago
Fix diving AK not assigned to left side of backpack
8 Months Ago
Tweak offset of smallbackpack (-0.01 Z) , bolt & hmlmg to reduce floating holstered weapons
8 Months Ago
Move coconut underwear screen back to its proper folder
8 Months Ago
Viewmodel render setup for FX/lights
8 Months Ago
Trying a different approach
8 Months Ago
Setup shovel for weapon racks after recent changes.
8 Months Ago
CNY Spear - fix for spears penetrating the body too much, updated holster position
8 Months Ago
Fixed final accordion bugs
8 Months Ago
Reduced more delgate allocations Accordions only generate if current listing isnt a solo listing Fixed bugs with accordions
8 Months Ago
Listings allocate delegate memory at start
8 Months Ago
Merge from main -> backpacks
8 Months Ago
3p metal detector - fix for handle becoming detached when crouching and scanning
8 Months Ago
Modified minimum accordion amount Listings handle their own animations
8 Months Ago
Setting up prefabs for view so page transition works
8 Months Ago
Added back button Ensured no listings animations close properly
8 Months Ago
shovel - made to spin when thrown, fixed collider so lands better in the world
8 Months Ago
Vendor interface removes itself to respond to map markers Refactored interaction code in map interface
8 Months Ago
Set up Coconut Underwear page transitions and prefabs
8 Months Ago
Tame the light
8 Months Ago
PlayerRemains 4k Textures and Material Setup
8 Months Ago
Reapply
8 Months Ago
Merge from main
8 Months Ago
fixed shovel world model not having lodgroup properly set up
8 Months Ago
Set dressing harbor2 progress
8 Months Ago
Additional terrain test
8 Months Ago
player update. populated the holdtype knife and knife combat override controller with updated 3p knife animation set.
8 Months Ago
Re-add the reveal animation for one prefab
8 Months Ago
Vendor listings and single vendors now sort themselves
8 Months Ago
Merge from main
8 Months Ago
Flash bulb emission colour instead of just the light effect. (needs to be reduced)
8 Months Ago
Fix headers, fix scaling text
8 Months Ago
inventory.copyto now copies the contents of the backpack All of the inventory save/load loadout convars now copy the contents of the backpack (if equipped)
8 Months Ago
Updated 4K textures for SmallBackpack
8 Months Ago
Fixed UVsets in smallBackpack
8 Months Ago
Reduced scale by 20%
8 Months Ago
subtract 92275 (4k textures on main media_projects branch)
8 Months Ago
Merge shelter icon fix
8 Months Ago
Fixed some extra merge issues
8 Months Ago
Fixed backpacks not responding to the 'ent' convar Note that this adds the Physics_Debris layer to the ent trace, so this might change the behaviour of that command in some cases
8 Months Ago
Updated 4K textures for SmallBackpack
8 Months Ago
merge main
8 Months Ago
Dragonlauncher 4k textures and material setup
8 Months Ago
Deal with left over shelter markers on client disconnect
8 Months Ago
merged main
8 Months Ago
moved Petur's lights over to fit new metal detector mesh viewmodel