reporust_rebootcancel

105,882 Commits over 3,806 Days - 1.16cph!

8 Months Ago
Cooking pot initial work
8 Months Ago
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8 Months Ago
Fix NRE in SendUpdatedInventory
8 Months Ago
Incen ammo additive
8 Months Ago
Metal impacts with new atlases.
8 Months Ago
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8 Months Ago
cherry picking 92516
8 Months Ago
scene backup and S2P for testing
8 Months Ago
removing ground grass decal
8 Months Ago
Zipline platforms LODs, colliders and prefabs cleanup
8 Months Ago
merge from main
8 Months Ago
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8 Months Ago
▉█▌▍▍▇▋ ▆█▊▊ ▆▋▋▆▌.
8 Months Ago
New spark atlas to replace the old pixelated mess. Scene backup.
8 Months Ago
Add a -parent-pid command line option to have the Rust server automatically quit when the given process ID exits
8 Months Ago
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8 Months Ago
Ensured diving tank is treated as the same as parachute/backpack backpack but still takes up torso back slot
8 Months Ago
player update. exported/set up binoculars animation set and populated its holdtype controller with the new anims
8 Months Ago
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8 Months Ago
Performantly unsets old set icon
8 Months Ago
Fixed some bugs with colour setting
8 Months Ago
Prevented client from attempting serverside equipment moves.
8 Months Ago
'keep out' and road debris decals
8 Months Ago
Set dressing harbor2 progress
8 Months Ago
player update. bota bag holdtype override controller updated with new bota bag anim set
8 Months Ago
player update. added unarmed idle pose to camera and instant camera holdtype overridecontroller
8 Months Ago
Reordered the code to call from icons to player inventory. First working version - still needs polish
8 Months Ago
Reverted bandana albedo texture to normal quality due to a bug in HQ compression
8 Months Ago
player update. exported/set up bota bag animations
8 Months Ago
merge from main
8 Months Ago
Merge from main
8 Months Ago
Disable sync position on MDS.
8 Months Ago
moved zipline platforms assets over from compound branch - not a merge
8 Months Ago
level backup - moved turret up a balcony
8 Months Ago
merge from TryGetAimingModule_nre
8 Months Ago
merge from GetFacingLiquidContainer_nre
8 Months Ago
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8 Months Ago
merge from shelter_marker_sort_order
8 Months Ago
merge from hostile_countdown_tooltip
8 Months Ago
Increase size of tutorial loot box, seems to fix intermittent interaction issues
8 Months Ago
Apply same fix to scientist at end of tutorial screen
8 Months Ago
Fixed bear prefab info not populating properly on death screen
8 Months Ago
Added a mission stage to pick up items from a player corpse
8 Months Ago
Added a new mission stage that makes the player respawn (between cooking and bear hunting)
8 Months Ago
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8 Months Ago
player update. edited construction holdtype override controller
8 Months Ago
Wear item check now returns item it replaced Can fetch PlayerInventory class through player Item icon set methods
8 Months Ago
More physicsmats & related files.
8 Months Ago
Set dressing harbor2 progress materials decal layer #