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105,897 Commits over 3,806 Days - 1.16cph!

8 Months Ago
WIP 3rd person anim code. RPC tweaks/checks.
8 Months Ago
Reduce weight scaling of backpacks dropped in the world to prevent rowboats capsizing instantly Max weight 1kg per slot and only apply 50% of the weight of each item inside
8 Months Ago
3p anim updates
8 Months Ago
override update
8 Months Ago
stopped vm casting shadows
8 Months Ago
3p folder changes
8 Months Ago
added 3p anims & updated override controller
8 Months Ago
fix 2
8 Months Ago
speargun entity offset fix
8 Months Ago
3p anim and override controller updates
8 Months Ago
Merge from metal_detector
8 Months Ago
Merge from main
8 Months Ago
Merge from light_test
8 Months Ago
merge from sky_lantern_height_fix
8 Months Ago
merge from nvg_fisheyedistortion_fix
8 Months Ago
merge from cactus_vs_scientist
8 Months Ago
merge from switch_passthrough_fix
8 Months Ago
merge from waterpump_grav_combiner_fix
8 Months Ago
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8 Months Ago
Clean up logs
8 Months Ago
Parent merge
8 Months Ago
Diving tank now goes in backpack slot Diving tank still conflicts with chest armor slot
8 Months Ago
More experimental industrial changes - added the ability for an industrial transfer to pause a transfer mid-way through and resume on the next tick The transfer stores it's current status (eg. we're transferring input 3 to output 8) and then resumes from that point This should have no impact on the splitting behaviour, it just spaces it out over more time
8 Months Ago
Redone and broke shelter map markers again
8 Months Ago
When backpack is dropped on ground add weight of items inside it to backpack This prevents transfering backpacks with vehicles instead of dropping all items onto vehicle individually
8 Months Ago
Fixed client build issue - still to fix marker loading
8 Months Ago
Merge from main
8 Months Ago
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8 Months Ago
Merge from reduce_held_entity_item_counts
8 Months Ago
Further adjustments to overall vendor list
8 Months Ago
Add -noconsole command line option to disable the console handling on windows dedicated servers Note you will not be able to type in commands with this, but reading stdout will work as expected instead of having things duplicated
8 Months Ago
Aspect ratio fitted scrollview
8 Months Ago
network++
8 Months Ago
merge from backpacks
8 Months Ago
Disable UI
8 Months Ago
player update. exported/set up grenade launcher anim set and populated its holdtype override controller with the new anims
8 Months Ago
Clean up
8 Months Ago
Dynamically pick correct heading
8 Months Ago
Some refactor
8 Months Ago
merge from 3p_speargun_offset_fix
8 Months Ago
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8 Months Ago
merge from decal_lod_fix
8 Months Ago
Move some code away from UI
8 Months Ago
merge from neon_sign_stacking
8 Months Ago
merge from hostile_countdown_tooltip
8 Months Ago
reapplying 91318
8 Months Ago
merge from vm_boneknife_throw_release_fix
8 Months Ago
compile fixes
8 Months Ago
fixed pink mats
8 Months Ago
merge from main