reporust_rebootcancel

106,067 Commits over 3,806 Days - 1.16cph!

11 Months Ago
Merge from main
11 Months Ago
push door gesture update
11 Months Ago
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11 Months Ago
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11 Months Ago
Set hasBeenDrawn to be declared on editor only.
11 Months Ago
merge from main
11 Months Ago
merge from cinematic_editor_frustum_drawing
11 Months Ago
merge from 3p_guitar_skins_fix
11 Months Ago
Merge from rail_network_link
11 Months Ago
Merge from experimental
11 Months Ago
Merge from main
11 Months Ago
Merge from main
11 Months Ago
Updated Wanted Poster Model to have a rear face
11 Months Ago
merge from main
11 Months Ago
merge from base_decor_DLC
11 Months Ago
Fixed head information panel not displaying on the client
11 Months Ago
Fixed small trophy pooling issues
11 Months Ago
Fix head bags not dropping if inventory is full
11 Months Ago
Fixed network group assigning not working and throwing group inside errors for tutorial entities Also fixes tutorial trees getting added to the global broadcast list
11 Months Ago
Test map spawn pos move
11 Months Ago
Added a small rail loop to my test map
11 Months Ago
Fixed some broken prefabs
11 Months Ago
Fixed some chicken ping issues
11 Months Ago
Update LookAtTooltip after merge
11 Months Ago
Merge Main -> DroppedItemsOnVehicles
11 Months Ago
Manifest, codegen, protobufs
11 Months Ago
A few extra tail prefab updates
11 Months Ago
Merge from main
11 Months Ago
Train splines have changed again. Regenerating them.
11 Months Ago
Fixed incorrect deploy volume on wanted poster, adjust bounds on skin 2+3
11 Months Ago
Disable right foot IK during kick Make kick first person (head movement snapping is very problematic to solve)
11 Months Ago
Adjust cooldown time
11 Months Ago
Merge from FishTrophyAnimations
11 Months Ago
Hook up animation
11 Months Ago
replaced kick anim in animator, added additional avatar
11 Months Ago
Adjusted storage adaptor positioning on storage barrel to prevent adaptor deploy volumes intersecting with the collider of the barrel which was inadvertedly making invalid placements possible
11 Months Ago
Added rigged versions of all the fish types Added simple fish animation
11 Months Ago
Merge main -> experimental
11 Months Ago
Fixed unintended issues from 86687 StaticSolid layer mask change. Reinstated Vehicle_Large into the mask in some situations.
11 Months Ago
Potentially fixed size assertion/stride error when taking screenshot (make preview mesh update offscreen during snapshot render)
11 Months Ago
Expose separate effect slot for poster/picture
11 Months Ago
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11 Months Ago
Tweaked concrete material inside the train tunnels / made a better concrete damage material
11 Months Ago
Tweaked train tunnel lighting to make it closer to how it was on release Reduced intensity of fill lights
11 Months Ago
Added "Custom/Wall Poster" shader working as direct deferred opaque overlay
11 Months Ago
Cactuses no longer defeat scientists
11 Months Ago
Merge from main
11 Months Ago
Cherry picked 88688 => Fixed _ShadowMapTexture related errors in standard shader set
11 Months Ago
Cherry picked 88688 => Fixed _ShadowMapTexture related errors in standard shader set