reporust_rebootcancel

113,141 Commits over 3,928 Days - 1.20cph!

10 Months Ago
Refactored strafe rocket code
10 Months Ago
Merge from wr_setup
10 Months Ago
Setup for western DLC racks
10 Months Ago
Peg setup
10 Months Ago
Initial script auto setup run
10 Months Ago
Removed unused duplicate lodgroup script
10 Months Ago
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10 Months Ago
Few checks to only point at interest zone if in orbit and not breaking orbit Overrode default rotation speed for orbit strafing Set interestzone origin from strafe passover to ensure a more accurate target
10 Months Ago
bugfixes
10 Months Ago
merge from toolcupboard_retroskin
10 Months Ago
Converted retro tool cupboard from prefab variant to normal prefab Fixed StringPool errors on retro tool cupboard
10 Months Ago
merge from oilrig_sat_tube
10 Months Ago
merge from harbor_tweaks_4_cargoship
10 Months Ago
fixed outline not appearing on worldmodel when dropped
10 Months Ago
viewmodel renderer setup ( turned off for now) still needs ammo belt settings once mat's are completed
10 Months Ago
cherry picking bridge LOD fix
10 Months Ago
Cherry picking 94968
10 Months Ago
NRE fix when MaterialSetup is missing MaterailConfig (now logs a warning instead)
10 Months Ago
Updated minigun ammo pack with final model (placeholder materials for now)
10 Months Ago
Orbit strafe now attempts to point at interest zone wilst orbitting
10 Months Ago
Heavy scientist suit can be equipped with backpacks Heavy scientist suit tanks get hidden when backpack is equipped
10 Months Ago
edited minigun view model deploy and admire anims
10 Months Ago
cctv controls, microphone, notepad, telephone
10 Months Ago
Fixed resource boxes disappearing after leaving network range and returning
10 Months Ago
fixed LOD texture
10 Months Ago
Fixed screens not appearing on lowest object quality
10 Months Ago
Tweaked LOD culling distance to match regular TC
10 Months Ago
Tweaked front storage adaptor position
10 Months Ago
edited 3p minigun idle and shooting anims
10 Months Ago
merge from main
10 Months Ago
Free vs. FreeList
10 Months Ago
Fixed "Occlusion Culling" UI option using the wrong conva
10 Months Ago
Merge harbor tweaks 4
10 Months Ago
Small changes
10 Months Ago
Prevent cargo from tilting on harbor approach Improve error messages if approach node isn't found
10 Months Ago
protobuf
10 Months Ago
merge from main
10 Months Ago
Merge from main
10 Months Ago
merge from harbor_tweaks_4_cargoship
10 Months Ago
merge from oilrig_sat_tube
10 Months Ago
setup wider idle stance for 3p minigun
10 Months Ago
merge from harbor_tweaks_4_cargoship
10 Months Ago
cracks grass environment volume mask - removed submarine
10 Months Ago
Initial orbit strafe state
10 Months Ago
S2P all
10 Months Ago
merge from harbor_tweaks_4_cargoship
10 Months Ago
merge from oilrig_sat_tube
10 Months Ago
Structures folder particle accum setup directly on materials
10 Months Ago
removed ironsight nodes from vm prefab as they're not needed & confusing