reporust_rebootcancel

121,245 Commits over 4,018 Days - 1.26cph!

8 Months Ago
Merge from main
8 Months Ago
Added prevent build volumes to buoys and divesites
8 Months Ago
Divesite underwater check
8 Months Ago
Add fsm UI support for tag transitions, complete transitions, start states and link states
8 Months Ago
divesite fixes
8 Months Ago
Wallpaper viewmodel deploy animation when deploying
8 Months Ago
Reset wallpaperID to 0 after removing wallpaper Removed unused wallpaper code in Spraycan ChangeItemSkin RPC
8 Months Ago
merge from main
8 Months Ago
Buildfix: Reimplement deleted overload call from last CL Also reduced number of hashset allocations when tags are empty. Tests: Went to server browser to check Nexuses
8 Months Ago
Merge: from main Tests: Built all modes
8 Months Ago
Fixed lift entity getting orphaned if elevator block is destroyed
8 Months Ago
fixed triangle left wall uvs being flipped some precision uv fixes
8 Months Ago
Merge from main
8 Months Ago
removed splat set nodes from coastal cliffs
8 Months Ago
merge from smart_alarm_error_message_fix
8 Months Ago
merge from BikeSpeedo
8 Months Ago
merge from item_pooling
8 Months Ago
merge from hitinfo_pooling
8 Months Ago
Merge from world_update_2
8 Months Ago
Compile fixes
8 Months Ago
merge from fix_cached_browser_query_parallel
8 Months Ago
Forgot to commit lake A
8 Months Ago
Merge from world_update_2
8 Months Ago
S2P all lakes and oases
8 Months Ago
Fixed explosives not playing their underwater effect when they detonate under the lake
8 Months Ago
Added a system to block water pump placement in swimming pools but still allow it in natural water sources like lakes
8 Months Ago
Fixed dropped items not sinking properly like they do in the ocean (will need a S2P, I'll just do all of them at the end of the day)
8 Months Ago
Fixed not being able to fill water containers from lakes and oases S2P all new water monuments
8 Months Ago
Fixed being unable to drink from lakes and oases
8 Months Ago
Update manifest, delete some old meta files and fix lake A alpha texture not importing
8 Months Ago
Merge main -> TrainDecouplingImprovements
8 Months Ago
Merge from main/Wellipets Hat
8 Months Ago
Merge from main
8 Months Ago
Merge from truck_junkpile_terrain_fix
8 Months Ago
Rotated the toolbox spawn on junkpile G to face away from the cabin
8 Months Ago
Move crate/parts/barrel spawner on junkpile A and H slightly, hopefully prevent under terrain placement
8 Months Ago
Parent merge
8 Months Ago
Merge from main
8 Months Ago
Merge from main
8 Months Ago
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8 Months Ago
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8 Months Ago
Raised HAB floor collider to the height of the highest plank
8 Months Ago
- Switched HAB from Continuous Dynamic to Continuous Speculative - Changed cassette tape world item material from Generic to Dropped Item
8 Months Ago
8 Months Ago
Allow changing state and transition classes, currently breaks when undo
8 Months Ago
Allow state renaming
8 Months Ago
Clean up FSM ui code, fix bug when removing state would corrupt the asset
8 Months Ago
Prevent duplication state connections, add method to deep copy a fsm
8 Months Ago
Allow fsm transition editing in the new UI
8 Months Ago
Add WIP fsm editor