reporust_rebootcancel

106,383 Commits over 3,806 Days - 1.16cph!

1 Year Ago
Merge from main
1 Year Ago
Subtracting the subtract of 84325 (merge conflicts)
1 Year Ago
Fixed moonpool prevent building volumes now being too small
1 Year Ago
Fixed LightColor, SunRayColor and MoonRayColor ocean overrides not applying (shader-improvements regression)
1 Year Ago
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1 Year Ago
Slight tweak to the change in 84337 to ensure containers can be in the output/input list twice
1 Year Ago
Increased tugboat flatWaterLerp to 0.4. Let's still bump on the waves a bit.
1 Year Ago
Removed unused buoyancy waveHeightScale var.
1 Year Ago
Set up Water5 correction forces for Tugboat
1 Year Ago
Decreased tugboat drag. Set tugboat MaxVelocity value.
1 Year Ago
Replaced top-tier door concave mesh collider with four primitive colliders, so that it can work on rigidbody vehicles like tugboat with full physics interaction. Fixes thrown weapons no sticking to it
1 Year Ago
Fixed explosives on doors on tugboat damaging tugboat instead of door
1 Year Ago
Improved caching of industrial connections in some problematic configurations
1 Year Ago
Added flatWaterLerp variable to buoyancy, allows a buoyant object to control how much it's influenced by the waves/ocean system vs treating the ocean as a flat plane Set the tugboat to 0.2 (0 = flat ocean, 1 = full waves) for better stability in deep water Fixed setting env.oceanlevel convar causing NRE's on client
1 Year Ago
Fixed wooden signs attached to the tugboat incorrectly modifying the texture on all signs on the boat
1 Year Ago
Parent merge
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
1 Year Ago
1/2 low hanging fruit visual facelift
1 Year Ago
NRE fix
1 Year Ago
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1 Year Ago
merge from main
1 Year Ago
Subtracting 84323 merge from save239 - Continued sfx errors
1 Year Ago
merge from main
1 Year Ago
merge from save239
1 Year Ago
Add `StripChildren` prefab attribute to remove all empty child gameobjects Add to wall prefab
1 Year Ago
Better staircase collision on Tugboat (for gunplay)
1 Year Ago
Adjusted a couple of corner colliders on tugboat
1 Year Ago
use a default value for wave attenuation if WaterSystem.Instance is null
1 Year Ago
NRE fix reapply changes reverted in 84315
1 Year Ago
merge from main
1 Year Ago
merge from save239
1 Year Ago
Subtracting 84300 84299 84298 84297 - Sound fx commits
1 Year Ago
fixed combat knife crate untie not counting towards mission status
1 Year Ago
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1 Year Ago
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1 Year Ago
Merged fuel_engine_basic oiljack_arm and updated colliders and the prefab for the animators.
1 Year Ago
Add some debug
1 Year Ago
LODs will adjust their distance based on FOV / when you zoom in
1 Year Ago
merge from main
1 Year Ago
merge from save239
1 Year Ago
Merge from main -> global_networked_bases
1 Year Ago
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1 Year Ago
Tugboat protection changes
1 Year Ago
merge from main
1 Year Ago
merge from analytics_building_color
1 Year Ago
Pumpjack - Applied changed on the model - Optimized the colliders - Added gibs - Deleted old files - Updated the prefab with the new files
1 Year Ago
ocean wave volume tweaks