reporust_rebootcancel

113,507 Commits over 3,959 Days - 1.19cph!

1 Year Ago
Minor tweak
1 Year Ago
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1 Year Ago
vm anim & animator updates
1 Year Ago
player update. exported crossbow anim set
1 Year Ago
merge from shelter_fixes
1 Year Ago
merge from animal_doorcamping_shelter
1 Year Ago
merge from Storage_Monitor_Fix
1 Year Ago
Setup speaker anim
1 Year Ago
merge from FixProjectileShenanigans
1 Year Ago
merge from SubProjectileFix
1 Year Ago
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1 Year Ago
Remove 0.75 clamp
1 Year Ago
Lerp the anim blend param value to smooth out stutters. Remove some now unused code.
1 Year Ago
Set icon
1 Year Ago
metal detector icon
1 Year Ago
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1 Year Ago
Added missionshud.blockdisplay convar for filming Started taking a better revision of all of the tutorial videos to fit the new format
1 Year Ago
Fixed burst icon not updating until the player mouses over the item icon in builds Now updates on flag change, so immediately Fixed burst icon not working on weapons with built in burst capabilities
1 Year Ago
Disable the burst toasts
1 Year Ago
Cherry pick 91313, ignoring traceability
1 Year Ago
Merge from burst_icon_merge
1 Year Ago
Cherry pick 91315 ignoring tracability
1 Year Ago
Move large backpack to different folder Make the small backpack green as a placeholder model for the large backpack (so it looks different)
1 Year Ago
Fix backpack inventory not expanding to larger amount of slots when backpack item is changed (seemingly a bug with all player containers)
1 Year Ago
Removed "WIP" text from backpack because it looks stupid & too small Just assume the green backpack is a placeholder model Un-delete the small backpack item (whoops)
1 Year Ago
Added some protections for null user names in the friend picker UI
1 Year Ago
Fixed heavy scientist figurine getting picked up as the hazmat version
1 Year Ago
Merge from main
1 Year Ago
Added large backpack item Placeholder amount of slots (helk will assign intended values) Add "WIP" text to backpack icons Clamp backpack item icons to 256x256
1 Year Ago
Code review tweaks
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
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1 Year Ago
updated anims, skinning & anim controller
1 Year Ago
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1 Year Ago
Compressed Burst Module png to be the same size as other weapon attachment icons. 80%~ reduction in size.
1 Year Ago
DroppedItems can be marked to not combine. Dug up items set to not combine so they don't auto merge if the flags are close together and their items are left on the ground after digging up.
1 Year Ago
More loot test items
1 Year Ago
Nixed fisheye distortion on NVG to stop UI markers from getting offset.
1 Year Ago
Move camera back up to default view when leaving sweetspot scan mode. Cleanup.
1 Year Ago
player update. setting up cross bow anims
1 Year Ago
Shovel item can now be used for digging flags up. Set some placeholder shovel values.
1 Year Ago
Cherry picked 91132
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
Tweaked sweet spot detection range to be more lenient. Sanity check player to flag distance. Bit of cleanup
1 Year Ago
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1 Year Ago
anim updates, transitions, animation controller setup