reporust_rebootcancel

134,615 Commits over 4,324 Days - 1.30cph!

9 Months Ago
Half Height Salvaged Shelves - Fixed prefab elements in wrong layers, they're now matching those of the salvaged shelves
9 Months Ago
Improved trail generation by detecting intersecting segments, it helps reducing the potential spaghetti
9 Months Ago
Code organisation and cleanup
9 Months Ago
modified the zipline landing platform net shape to improve greatly the landing area/angle possible minor tweak to jungle_ruins_e structure S2P
9 Months Ago
jungle AR world model and lods mag separate exported to _mag.fbx files respectively
9 Months Ago
Half Height Salvaged Bamboo Shelves - Increased icon aniso filtering level, removed old mesh from the prefab
9 Months Ago
Merge from particle_light_cull
9 Months Ago
floating city initial scene prep/setup
9 Months Ago
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9 Months Ago
jungle ak viewmodel updates
9 Months Ago
Reduced shallow shelves ground watch - prevents not being destroyed when placement close to ground
9 Months Ago
Boar trail tweaks
9 Months Ago
Trail subdivisions based on graphics settings Pooling
9 Months Ago
Tweaked trail width and color for all animals
9 Months Ago
Delete some commented blowpipe code
9 Months Ago
removed croc pie from recipelist
9 Months Ago
Big cats now yeild big cat meat on harvest croc and big cats now yield differnt yeilds of resources (no longer clone of bear) - crocs yeild large amount of leather
9 Months Ago
Cooked bigcat meat more heal over over and calories
9 Months Ago
Set turret dart effect scaling to 0.25 for effect and duration for both incapacitate and radiation darts
9 Months Ago
Added Big Cat Pie Icon Added Crocodile Pie Icon Setup both item prefabs to use new icons
9 Months Ago
Better switching between instancing on/off, and more clean up
9 Months Ago
phrases
9 Months Ago
Added New Crocodile Cooked, Raw and Spoiled Meat Icons Added New Big Cat Cooked, Raw and Spoiled Meat Icons Added New Snake Cooked, Raw and Spoiled Meat Icons
9 Months Ago
merge from Description_Update/Description_update_Round2
9 Months Ago
merge from main
10 Months Ago
Can now shield block snake attacks
10 Months Ago
Stricter shallow shelf placement to prevent another stacking exploit
10 Months Ago
Vine swinging trees TerrainTopologySet -> TerrainTopologyAdd to preserve existing topology (fixes removing topologies that cull water etc)
10 Months Ago
merge from jungle_dlc
10 Months Ago
Convert industrial conveyor light setup to just play/stop particle systems rather than toggle gameobjects on/off Added new ParticleSystemLightCull script, disables the Light component of a particle system at a given distance. Helpful for situations like these were the light isn't visible at a distance but we still want the emissive particle to appear
10 Months Ago
tiny blowpipe deploy sound tweak
10 Months Ago
blowpipe sounds
10 Months Ago
Adjust vine rotation on spawn Adjust vine positions on trees Adjust branch walk colliders
10 Months Ago
boomerang sounds
10 Months Ago
Trees will now drop any attached explosives when they start to fall
10 Months Ago
Fixed Blocked by Clothing message appearing all the time when on board a tugboat while wearing a chicken/horse suit
10 Months Ago
More hypothetical LODComponent.GetDistance checks
10 Months Ago
add color scale parameter for stars
10 Months Ago
Fixed not being able to reskin the shelves
10 Months Ago
merge from main
10 Months Ago
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10 Months Ago
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10 Months Ago
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10 Months Ago
initial jungle ak viewmodel prefab and attachments setup
10 Months Ago
network++
10 Months Ago
Fixed line renderer color not being applied Line fading
10 Months Ago
Half Height Salvaged Bamboo Shelves - Improved icon Salvaged Bamboo Shelves - Improved icon, set anisotropic filtering on all textures to x16
10 Months Ago
boomerang_fixes -> jungle_update
10 Months Ago
Fixed boar as well
10 Months Ago
Fix boomerang not colliding with a bunch of animals - dont strip the rig on the server