reporust_rebootcancel

158,885 Commits over 4,597 Days - 1.44cph!

24 Days Ago
- Reset trigger support on playermodel - Fix Pt boat turret 3p animation not cancelling when leaving
24 Days Ago
Merge from render_pipeline_testing
24 Days Ago
Fix motion vector setting on leashes of horses, sheep, and cows
24 Days Ago
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24 Days Ago
Fixed another error where a command buffer was being removed from a camera on RRP
24 Days Ago
merge from main
24 Days Ago
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24 Days Ago
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24 Days Ago
Activated native render passes and fixed issues with the backbuffer that were caused by enabling it
24 Days Ago
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24 Days Ago
merge from mini_fridge_emoji
24 Days Ago
merge from handbrake_toast
24 Days Ago
Update the itemname on the skinnable and gamesroom dlc skin
24 Days Ago
Merge from render_pipeline_testing
24 Days Ago
Merge from main
24 Days Ago
merge from main
24 Days Ago
update from weapon_refresh_flare
24 Days Ago
Break room progress / kitchen area
24 Days Ago
merge from automated_testing
24 Days Ago
Building privilege notices client tests
24 Days Ago
added forklift variation added elevators
24 Days Ago
merge from main
24 Days Ago
merge from buildingpriv_vitals_optims
24 Days Ago
Renamed the invoke UpdateLighting -> UpdateRgbLighting, was confusing when looking at the profiler
24 Days Ago
RgbEffects no longer looks up building privilege when no SteelSeries or Razer device is connected Its now also using the ignorePosition cache lookup, so it no longer fires 10 times a second while moving
24 Days Ago
Fix crazy DOF
24 Days Ago
Investigating tech tree voice comms related issues
24 Days Ago
Show the correct action set in Steam configurator, based on current activity/active set.
Rin
24 Days Ago
merge from Halloween_2026_update
24 Days Ago
Fixed vitals calling GetBuildingPrivilege ~24 times a second when walking around in a base Added an ignorePosition param for Privilege.IsCacheValid, now used by the client vitals Was taking up the 6.5ms a frame in a big base, now back to one call per second
24 Days Ago
Fixed an issue with command buffers being registered multiple times after the last warning fix
24 Days Ago
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Rin
24 Days Ago
merge from halloween2026DLC
Rin
24 Days Ago
Network ++ Enabled Halloween event Enabled scarecrow population Enabled halloween dungeons Update collectables to spooky versions Frankenstein table default craftable
24 Days Ago
Restore Occlusion Culling via Unity AsyncGPUReadback path for non-DX11 APIs
24 Days Ago
Update deploy tool to deploy alongisde the manifest locally too.
24 Days Ago
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24 Days Ago
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24 Days Ago
Made the DemoMovieExporter and the UGC sculpture preview work with RRP
24 Days Ago
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24 Days Ago
More RRP checks to avoid warnings from appearing when adding/removing command buffers from cameras
24 Days Ago
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24 Days Ago
Merge from render_pipeline_testing
24 Days Ago
Merge from main
24 Days Ago
Fixed some warnings coming from attempting to add/remove command buffers from cameras while RRP is active
24 Days Ago
Fix puzzle reset ignoreAboveGroundPlayers not working correctly since recent refactors
24 Days Ago
merge from puzzle_ignoreaboveground_fix
24 Days Ago
Reapplied new RenderGraph API to WaterRendererForwardPass and WaterRendererMaskPass after merge
24 Days Ago
Petting animation updates