reporust_rebootcancel

136,325 Commits over 4,324 Days - 1.31cph!

1 Year Ago
Merge from armor_slots
1 Year Ago
Armor inserts now have material appropriate sounds.
1 Year Ago
Hopper power input is now named "Power In"
1 Year Ago
Merge from main
1 Year Ago
Disable rich text on the chicken coop, don't show chicken name on health bar (it's already on the popup widget)
1 Year Ago
Added the new modifier effects to the consumable panel
1 Year Ago
Wheat seed icon
1 Year Ago
Fix plantpot soil renderer pointing to an asset in the project not the prefab.
1 Year Ago
merge from icon_mipmaps
1 Year Ago
Update bear pie description
1 Year Ago
Merge from plantpot_gibs
1 Year Ago
Merge from cookingv2
1 Year Ago
Merge from armor_slots
1 Year Ago
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1 Year Ago
Rotated all pie projectile visuals 90 degrees
1 Year Ago
Remove armor slots from burlap shirt. Remove armor slots from hide pants (old test data)
1 Year Ago
Optim: Pool internal lists - This is a breaking change - can no longer double call `ToJson` or `ToString` as we clean up resources during it New version is 12k allocs at 4k records test vs 16k allocs. Still loosing on time, but hoping future serialization streaming changes will catch us up. Tests: ran the unit tests
1 Year Ago
initial lod baking tool
1 Year Ago
Enabled mipmaps on more icons (mixed bag of everything: vehicles, clothes, and dlc stuff)
1 Year Ago
Update: store type unions instead of strings as row cell Right now this is a pessimization(-25% perf on 4k "Record" test) - we do more work to manage it, but it should open up more optim opportunities. Tests: ran the now correct unit tests
1 Year Ago
Enabled mipmaps on recent new item icons we missed (wallpaper, new guns, IO)
1 Year Ago
Enabled mip maps on all the new food icons
1 Year Ago
merge from crafting_update
1 Year Ago
merge from crafting_update/visual_cooking
1 Year Ago
Compile fixes
1 Year Ago
Cooking workbench: Show oven fire effects when cooking pies or bread Disabled 'only one user' Put bread on top of the recipe list so its not in the middle of the pies
1 Year Ago
Bugfix: fixing unit tests Rip. Missed the fact that unit tests were runnin on empty data. At least there weren't any issues with previous optims. Tests: rajn the unit tests
1 Year Ago
Cooking wb oven ignite, extinguish and cooking sounds
1 Year Ago
Remove need for an intermediate data type when declaring fsms (previous commit didn't go through)
1 Year Ago
Restored mixing table VFXs
1 Year Ago
Remove need for an intermediate data type when declaring fsms
1 Year Ago
Cooking wb meats and effects pos
1 Year Ago
Meat pos tweaks Particle setup, play and stop when the meat starts and stops cooking
1 Year Ago
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1 Year Ago
Optim: avoid row allocations Tests: ran unit tests
1 Year Ago
Optim: get rid of small Column allocs - also removed all private qualifiers Tests: ran unit tests
1 Year Ago
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1 Year Ago
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1 Year Ago
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1 Year Ago
blowpipe icon and hookup
1 Year Ago
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1 Year Ago
Update: set out optim plans - reuse string builder via pool - Renamed TextTableOriginal to TextTableNew (otherwise I'll accidentally break the game before I mean it) Tests: none, trivial changes
1 Year Ago
lr300 holster position updates
1 Year Ago
updated wip v4 player loadout
1 Year Ago
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1 Year Ago
merge from crafting_update
1 Year Ago
Merge from armor_slots
1 Year Ago
Explicity set wood and metal insert protection properties
1 Year Ago
merge from plantpot_gibs
1 Year Ago
merge from visual_cooking