reporust_rebootcancel

106,699 Commits over 3,836 Days - 1.16cph!

1 Year Ago
Added optional argument "unlockall <userid>" to specify target player
1 Year Ago
Prefab bug fixes.
1 Year Ago
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1 Year Ago
Snow machine iteration
1 Year Ago
Finalized FishVil A Prefab PFX tweaks
1 Year Ago
merge from burst_module_improvements
1 Year Ago
Xmas tunnel entrance progress
1 Year Ago
Scene backup
1 Year Ago
Attempt to fix harmony failing to resolve DLLs on disk
1 Year Ago
Set normal quarry rates 40min / diesel 50HQM OR 5k stone & 1k metal ore OR 1k sulfur ore / diesel Pumpjack 15min / diesel 60 crude & 170 lfg / diesel
1 Year Ago
ice roofs on bandit town xmas
1 Year Ago
Converted lightbulb shader
1 Year Ago
improved textures for the wood version of gun rack
1 Year Ago
show toasts for world events (temp/wip)
1 Year Ago
merge from canvas_disabler_2
1 Year Ago
Mining quarry will give items over time rather than dump them all at once
1 Year Ago
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1 Year Ago
Disable harmony in the editor
1 Year Ago
shotgun slug now does 50% damage at 40 meters+ instead of 75% damage at 80+ shotgun slug does 100% damage from 0-20m instead of 0-10m
1 Year Ago
Fix y == 1000 not being included in the dungeon layers
1 Year Ago
added fire mode toggle bind mp and lr have inbuilt burst module burst module lowers aim cone slightly
1 Year Ago
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1 Year Ago
more on bandit town xmas, cloth shader on tree pot rug, ice_roof static prefabs
1 Year Ago
merge from m92_ads_sway_fix
1 Year Ago
Ferry terminal public bench chairs (preview)
1 Year Ago
more on fishingvillage_b_xmas
1 Year Ago
merge from qol_nov_22
1 Year Ago
merge from turret_optimize
1 Year Ago
vm m92 - fix for vertical sway in ADS
1 Year Ago
dog idles and panting anim
1 Year Ago
network++
1 Year Ago
merge from harmony_qol
1 Year Ago
reapplying harmony_qol
1 Year Ago
fishing village b xmas preset
1 Year Ago
Server Selected Panel
1 Year Ago
Implement roof weakpoint fix with Transforms rather than Vector3
1 Year Ago
New Server Browser UI
1 Year Ago
merge from steam_auth_tracking
1 Year Ago
Shopfront compile fix
1 Year Ago
more on bandittown xmas prefab, added some more icicle variants to static prefabs
1 Year Ago
Optimizations
1 Year Ago
updated test save
1 Year Ago
merge from ah_7
1 Year Ago
Reduced the crafting time for embrasures
1 Year Ago
Reduced the crafting time for all grenades
1 Year Ago
temp code for placement effect test
1 Year Ago
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1 Year Ago
merge from nicer_underwater_labs
1 Year Ago
merge from qol_nov_22
1 Year Ago
Regenerated the vehicleediting loot panel. Was throwing errors post-merge.