reporust_rebootcancel

122,582 Commits over 4,048 Days - 1.26cph!

9 Days Ago
Pass on digital clock, seismic sensor, mute player ui, phone dialler input fields
9 Days Ago
TextUtils::IsRTLInput optims
9 Days Ago
Fixed chicken name not being applied after edit
9 Days Ago
Debug: add logging of prefab path to track down server bundle NRE Tests: update game manifest (optimized)
9 Days Ago
merge from inputfield_rtl_fix
9 Days Ago
Restored F1 item menu inputfield text alignment
9 Days Ago
Backout of CL 121065 - should reintroduce merge from prefab_process_optim Tests: update game manifest (optimized)
9 Days Ago
Fixed digital clock inputfield content type
9 Days Ago
Merge: from main Catching up assets to the point of failure (I hope?) - still trying to reproduce NRE during server bundle generation
9 Days Ago
merge from inputfield_rtl_fix
9 Days Ago
Fixed report player UI input fields
9 Days Ago
Fixed phone name input field
9 Days Ago
Fixed ChickenCoopStatusWidget.OnClickedEditName NRE (rtl inputfields regression)
9 Days Ago
merge from main
9 Days Ago
merge from puzzlereset_door_fix
9 Days Ago
Fixed oil rig puzzle door never closing if the server restarted while the door was already open
9 Days Ago
merge from main
9 Days Ago
Backout CL 121063 due to failing server bundle generation
9 Days Ago
Merge: from main
9 Days Ago
Merge: from prefab_process_optim - Optimizes component checks during Prefab Processing (speeds up Asset Warmup and monument spawning) Tests: with temp old code that throws exceptions on result missmatch, ran Asset Warmup and ran Scene2Prefab on all large and xlarge monuments
9 Days Ago
First complete (but mostly broken) implementation of indirect instancing. Split most classes into separate files for easier handling and less conflicts.
9 Days Ago
Regenerate console system
9 Days Ago
New token for pure health and ore teas
9 Days Ago
Merge from softcore_modifiers_fix
9 Days Ago
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9 Days Ago
also updated croc pie, will adjust its effect if/when it changes assuming it isnt canned
9 Days Ago
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9 Days Ago
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9 Days Ago
Ensuring that the environment volume compute buffer exists before rendering to prevent transparent draw calls being ignored on macOS
9 Days Ago
Tests: perf test for FileSystem Warmup Recent optims show prefab processing cost for entire server-warmup goes from 39s down to 4.5s (averages across 5 runs) Tests: ran the perf test
9 Days Ago
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9 Days Ago
small sails deployable blockout and preliminary blendshape work for testing
9 Days Ago
filters styling
9 Days Ago
Moved to new project -> Rust.SourceGenerators.SyncVar Fix legacy shelter mini example
9 Days Ago
Server List design
9 Days Ago
merge from vclouds
9 Days Ago
performance tweaks, block sun by clouds in reflection probe
9 Days Ago
Reduced speed of fade to black(ish)
9 Days Ago
Initial test changes: Reduce movement speed duration from 6->4 seconds (vision is already at 4 seconds) Reduce vision blackout from 1 to 0.997
9 Days Ago
merge from main
9 Days Ago
Merge from junkpile_bush_los
9 Days Ago
Updated AI LOS blockers for Junkpiles a, g, h and i
9 Days Ago
Update to third person boomerang animations so that the empty hand isnt so straight down
9 Days Ago
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9 Days Ago
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9 Days Ago
Fixed F7 report UI again, restored input field settings