reporust_rebootcancel

139,855 Commits over 4,383 Days - 1.33cph!

5 Months Ago
Move boat related socket scripts to a Boats subfolder now there's a few of em
5 Months Ago
Tshirt.Long repose (female)
5 Months Ago
Removing holes from floating walkway kit pieces to optimise geo (WIP)
5 Months Ago
Add SocketMod_BoatBuildingEntityLimit, limits number of entities of specified type to the specified count. Limit steering wheel deployment to one.
5 Months Ago
Merge from render_pipeline_testing
5 Months Ago
Added support for light cookies in RRP
5 Months Ago
Merge from main
5 Months Ago
miner hat repose
5 Months Ago
merge from elevator_power_qol
5 Months Ago
Remove leftover ItemModChildIO component on the elevator item
5 Months Ago
merge from main
5 Months Ago
Tshirt.Long repose (male)
5 Months Ago
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5 Months Ago
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6 Months Ago
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6 Months Ago
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6 Months Ago
Merge from hackweek_boxsorting
6 Months Ago
Fixed sorting settings missing some localization
6 Months Ago
Protobuf
6 Months Ago
Merge from save273
6 Months Ago
Merge from main (this is broken, manual protobuf rebuild to follow)
6 Months Ago
Added generic crockery props to project
6 Months Ago
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6 Months Ago
Fixed outdated material reference in some player seeds
6 Months Ago
changed material applied to knight armour helmet imports
Rin
6 Months Ago
Merge from save273 - Staging wipe
6 Months Ago
Merge from directional_foliage_displacement
6 Months Ago
Replace overwritten/corrupted texture bundle
6 Months Ago
Remove debug code and more clean up
6 Months Ago
Merge from main
6 Months Ago
Optimise displacement calculations Fix square displacement Make displacement factor softer and clamp magnitude Improve blend compress and displace vectors Clean up
6 Months Ago
Switch fog of war back to the background thread, seems to work locally?
6 Months Ago
Merge from ttk_convars
6 Months Ago
Merge from attackheli_fixcar_changes
6 Months Ago
Merge from krieg_boulder_outline
6 Months Ago
Merge from egghunt_invis_fix
6 Months Ago
Merge from hackweek_boxsorting
6 Months Ago
Exposed allowSorting toggle on StorageContainer so we can manually opt in containers, off by default Enabled on Large and small wooden boxes, coffin
6 Months Ago
Merge from main
6 Months Ago
Merge from elevator_power_qol
6 Months Ago
Merge from main
6 Months Ago
main -> building_planner_viewmodel
6 Months Ago
vehicle_ui_sidecar -> main
6 Months Ago
Make sure the sidecar is added to the f1 vehicle menu, it was missing
6 Months Ago
vendor_drone_accessibility -> main
6 Months Ago
clean up the ui icon
6 Months Ago
main -> drone_accessibility
6 Months Ago
merge from puzzle_reset_changes -> main
6 Months Ago
Redo codegen becasue it was failing to merge
6 Months Ago
merge from main -> puzzle_reset_changes