128,711 Commits over 4,201 Days - 1.28cph!
    
    
    
        
        
            
            
            
                
                Fix frontiersman pack not opening view
                
                
                
                
             
         
        
            
            
            
                
                Merge from armor_slots, fix modifier enum and phrase conflicts
                
                
                
                
             
         
        
        
        
            
            
            
                
                Additional image media for Medieval Pack store page
                
                
                
                
             
         
        
        
        
            
            
            
                
                Merge from triangle_planter
                
                
                
                
             
         
        
            
            
            
                
                Frontier large planter is now a skin of the regular large planter
                
                
                
                
             
         
        
            
            
            
                
                Applied correct prevent building settings to railroad planter
                
                
                
                
             
         
        
            
            
            
                
                Spray can now allows planters to preserve children when reskinning, fixes plants getting destroyed when reskinning
Manifest to fix regular triangle planter socket name issues
                
                
                
                
             
         
        
        
            
            
            
                
                Skinnable can now auto fill the name and Item name if the entity provided is a deployable
Set up the skinnable for the triangle planter
                
                
                
                
             
         
        
            
            
            
                
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                Fixed blood spray fx not working properly
Better particle effects fade out
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from io_research_table
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fixed flame positions and prevent building blockers on cooking workbench
                
                
                
                
             
         
        
            
            
            
                
                Merge from chicken_update
                
                
                
                
             
         
        
            
            
            
                
                Fixed sleep animation
Fixed chickens not moving again after sleeping
                
                
                
                
             
         
        
        
            
            
            
                
                Fix broken nucleus grades
                
                
                
                
             
         
        
        
            
            
            
                
                - Hurt trigger changes (beehive)
- Hurt trigger changes (beeswarm)
- Nucleus item type changes
                
                
                
                
             
         
        
            
            
            
                
                Merge from chicken_update
                
                
                
                
             
         
        
            
            
            
                
                Fixed Beehive inside/outside check
                
                
                
                
             
         
        
            
            
            
                
                Hooked up idle sfx, doesn't look like the chicken had event driven sfx on any other animations
                
                
                
                
             
         
        
        
            
            
            
                
                Placeholder beehive crafting costs
                
                
                
                
             
         
        
            
            
            
                
                - Added chance for hives to spawn on other oak trees
- Bee grenade requires nucleus to craft
- Client compile errors
                
                
                
                
             
         
        
        
            
            
            
                
                Ensure Bee Grenades prefabs reference the correct things
                
                
                
                
             
         
        
            
            
            
                
                - Basic entity setup
- Spawn Bee Swarm on explode
- Copy/Paste of Flashbang
                
                
                
                
             
         
        
        
            
            
            
                
                Better natural beehive collider
                
                
                
                
             
         
        
            
            
            
                
                Missing files: New Damage type
                
                
                
                
             
         
        
            
            
            
                
                - Bees can no longer damage players in Hazmat suits
- Bee sting damage type
- Beeswarm Damage updates
- Beehive Damage updates
                
                
                
                
             
         
        
            
            
            
                
                merge from fonts_fallback
                
                
                
                
             
         
        
            
            
            
                
                Bunch of arabic font tweaks to fix the weird line spacing
                
                
                
                
             
         
        
            
            
            
                
                Crafting menu: fixed item name overlapping with the workbench level in some languages
                
                
                
                
             
         
        
        
            
            
            
                
                Ensure phrase gets translated when shown as a tooltip
                
                
                
                
             
         
        
            
            
            
                
                merge from fonts_fallback