reporust_rebootcancel

143,759 Commits over 4,413 Days - 1.36cph!

10 Months Ago
Fix for EventRecord pooling error
10 Months Ago
Buildfix: TryRemove -> Remove Tests: editor compiles
10 Months Ago
Always lerp the left hand target, so its not being aggressively set. Eg if you let go of the throttle we will gradually move back to a steering hand position rather than snapping
10 Months Ago
Update: bring back non-concurrent dict for BasePlayer.lastPlayerVisibility Tests: none, trivial change
10 Months Ago
Update: OcclusionSendUpdates - rewrite lost pair handling to gather->send form Should enable to revert back to non-concurrect dictionary for BasePlayer.lastPlayerVisibility Tests: 2p session on craggy with UsePlayerUpdateJobs 0 and 2
10 Months Ago
RHIB maps move to follow RHIB position
10 Months Ago
merge from voicevolume_slider_fix
10 Months Ago
Restored voice slider range 0-5
10 Months Ago
Clean: OcclusionSendUpdates - factor out SendEntitySnapshotsWithChildren Decided against merging SendEntitySnapshotsWithChildren and SendEntitySnapshots, as -WithChildren relies on grouped sending - it would complicate the code unnecessarily. Tests: 2p session on Craggy with UsePlayerUpdateJobs 2
10 Months Ago
merge from ui_mipmaps_fixes
10 Months Ago
Death screen icons fixes
10 Months Ago
Clean: SendEntityUpdates - refactor out SendEntitySnapshots Prepping for server occlusion unification Tests: none, simple change
10 Months Ago
merge from ddraw_menu_hide
10 Months Ago
Update: SendEntityUpdates - add parallel sending of snapshots It's incomplete, but now the similarities with OcclusionSendUpdates are more clear and can be unified. Also revelaed a bunch of concerns with ShouldNetworkTo and deferring to parent choice. Tests: 2p on Craggy with UsePlayerUpdateJobs 2. Observed animal desync, but weirdly it was still there after setting UsePlayerUpdateJobs 0 and reconnecting - will investigate later.
10 Months Ago
More icons tagged as UI mipmap group
10 Months Ago
Contact menu mugshots ignore mip maps limit
10 Months Ago
tugboat_rug_fix -> main
10 Months Ago
Removed mip maps generation on server map image
10 Months Ago
Removed mip maps generation on server image in the browser
10 Months Ago
Bugfix: OcclusionSendUpdates - fix up wrong last batch size calculation - also removed dead variables - removed FoundMain/Worker to SendAsSnapshotMain/Worker Tests: none, trivial changes
10 Months Ago
Loading screen images are ignoring mip map levels
10 Months Ago
broke mannequin even further by updating individual body part prefabs
10 Months Ago
merge from particlesystem_warnings_fix
10 Months Ago
Merge from changelog_fix
10 Months Ago
Merge from spraycan_toast
10 Months Ago
Merge from pickup_toasts
10 Months Ago
Update: SendEntityUpdates - plug in occlusion fast path - use-after-free bugfix Tests: 2p on Craggy with UsePlayerUpdateJobs 2
10 Months Ago
Merge from gamemodes_workbench_fix
10 Months Ago
clothing mannequin updated model and material
10 Months Ago
Tagged all icons to use the UI mipmap group
10 Months Ago
Merge from fix_uselegacyworkbenchinteraction
10 Months Ago
Added a new mipmap group for UI assets, unaffected by global mipmap limit
10 Months Ago
Fix convar server.uselegacyworkbenchinteraction
10 Months Ago
merge from new_menu2/pilotpack_storepage
10 Months Ago
merge from horse_grounded_fix
10 Months Ago
merge from richtext_off
10 Months Ago
Update store prefab too for tile videos
10 Months Ago
Add the pilot pack video media
10 Months Ago
merge from main
10 Months Ago
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10 Months Ago
Fix workbench tech trees being wrong in softcore. Reverts previous change to vanilla gamemode, should no longer be neccessary. All gamemode tech trees should now be functioning correctly.
10 Months Ago
Extend SpecialPurposeCamera to optionally use material render pass instead of clear, and add new subtractive shader for displacement reduction over time instead of instantaneous
10 Months Ago
Searchlight static updates. Relevant monument scenes S2P.
10 Months Ago
Various changes to fix the LaserLight colours.
10 Months Ago
Ambient boost defaults.
10 Months Ago
merge from main
10 Months Ago
Fix servers in modded tab "randomly" not appearing in server browser
10 Months Ago
merge from twitch_feature_img
10 Months Ago
delete temp img
10 Months Ago
Added a dedicated home brewed 3 branded twitch feature img