reporust_rebootcancel

143,991 Commits over 4,413 Days - 1.36cph!

10 Months Ago
Merge: from baseplayer_serverupdateparallel - Bugfix for IndexOutOfRange when updating player state cache Tests: none
10 Months Ago
Merge: from main Tests: none
10 Months Ago
Bugfix: IndexOutOfRange exception when updating player state cache Affected both UsePlayerUpdateJobs 1 and 2 Tests: none, simple change
10 Months Ago
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10 Months Ago
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10 Months Ago
Server compile fixes
10 Months Ago
All buttons functionnal on the localization tools window Removed the old menu items
Rin
10 Months Ago
Road and rail splat
10 Months Ago
Fix merge from addtional_workshop_screenshots
10 Months Ago
merge from additional_workshop_screenshots -> main NOTICE: This includes an update to Facepunch.Steamworks
10 Months Ago
fix compiler define error
10 Months Ago
Cozy Beanbag Seat - Updated GIBs and icon
10 Months Ago
Added a localization window where we can fire all the loc update actions from Started moving everything to coroutines so it doesn't stall the main thread
Rin
10 Months Ago
Completed ring rail
10 Months Ago
Use seconds instead of ms for demo time now that we're using doubles.
Rin
10 Months Ago
More rail progress and sculpting
10 Months Ago
Merge: from baseplayer_serverupdateparallel - Next phase of parallel workflow, can be activated with UsePlayerUpdateJobs 2 - Optim: above mode now uses tasks to send entity snapshots/destroy messages where possible - Optim: above mode uses parallel Burst jobs for server occlusion - Optim: above mode reduced number of occlusion checks we run, more aggressive caching of results - Contains Network++ Tests: build tests of all modes in editor + standalone server build + unit tests + 2p session on Craggy
10 Months Ago
Buildfix: unused variable warning-as-error Weird it didn't get detected outisde of my branch, but ah well Tests: built all modes in editor
10 Months Ago
Bugfix: reset OcclusionCanUseFrameCache on emergency disable of UsePlayerUpdateJobs Tests: none, trivial change
10 Months Ago
Clean: extract WaitForTasks Tests: editor compiles
10 Months Ago
Update: review fixes #1 - fix formatting in BasePlayer-Mission - Apply same mission fix from vanilla server flow - Comments around EventRecord.New and AzureAnalytics.OnPlayerTick warning to avoid scripting API to keep it thread save Got 2 more changes to make, then think it's ready Tests: compiles in editor
10 Months Ago
Removed unused language from Translate::SupportedLanguages
10 Months Ago
Crowdin upload
10 Months Ago
Reorganized the loc menu items
10 Months Ago
Update: make batching constants servervars - New vars are Server.SnapshotTaskBatchCount and Server.DestroyTaskBatchCount - factored out SendEntityDestroyMessages Tests: none, trivial changes
10 Months Ago
Bugfix: recycle filter buffers when there's no results UsePlayerUpdateJobs 2 only issue Tests: none, trivial change
10 Months Ago
Update: ran Generate Code Tests: none, trivial change
10 Months Ago
Update: Network++ UsePlayerUpdateJobs 2 can send packets out of order, which needs client-side change (see CL 128169) Tests: none, trivial change
10 Months Ago
Update: amending a comment for SendDemoTransientEntity Finished investigating, server-demos shouldn't be a problem for multithreaded networking Tests: none, trivial change
10 Months Ago
Merge: from main
Rin
10 Months Ago
Rail progress
Rin
10 Months Ago
Added biomes Added vine trees
Rin
10 Months Ago
Updated splat
Rin
10 Months Ago
Moved main camera
10 Months Ago
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10 Months Ago
Fix demo.timescale jittering below when set to a value below "0.2" (below 1ms delta), now its completely smooth even at "0.01" This unfortunately breaks demo compatibility.
Rin
10 Months Ago
Fixed hole in HeightTexture Changed some text colour
10 Months Ago
Crowdin download within unity, wip
10 Months Ago
merge from skinviewer_woodendoubledoor_fix
10 Months Ago
Fixed wrong material on skin viewer's wooden double door handles
10 Months Ago
Fixed store new items sequence only showing one featured items
10 Months Ago
merge from store_newitems_fix
10 Months Ago
merge from glowdetection_tool_fix
10 Months Ago
Fixed skin glow tester not keeping previous weeks results
10 Months Ago
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10 Months Ago
Cozy Beanbag Seat - Added new material variation, changed both materials to use met-smooth instead of spec-smooth, improved gibs, some other prefab configs
10 Months Ago
Figure out why blocks don't want to connect to their opposite side
10 Months Ago
merge from main
10 Months Ago
Fixed phrase contexts update catching RustText set to localized false