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106,703 Commits over 3,836 Days - 1.16cph!

1 Year Ago
Fixed override for MotorRowboat MountMenuVisible
1 Year Ago
Oops, another fix to the mount check
1 Year Ago
Fixed virtual -> override
1 Year Ago
Don't allow initially mounting a boat if it's flipped
1 Year Ago
Snow machine static fixes. Scene.
1 Year Ago
Rowboat now dismounts the player if it's inverted, even if not clipping into anything.
1 Year Ago
Merge from parent
1 Year Ago
Also fixed betting wheels being able to get the same terminal twice
1 Year Ago
Scene backup. Related prefab tweaks & some new xmas dressing ones.
1 Year Ago
Betting wheel terminals now make sure they're only assigned to a maximum of one wheel - whichever wheel is closest to them
1 Year Ago
Merge from main
1 Year Ago
Fixed player name label not showing when obscured by snowman headwear, pumpkin headwear, nomad suit backpack, arctic suit backpack etc
1 Year Ago
Fix doorways, door frames & windows snapping to the floor rather than the top of walls when building jump ups. Also allows floors to connect to the middle of the above blocks (but provide no stability)
1 Year Ago
Merge fix
1 Year Ago
Merge MoreCabooseFixes -> Main
1 Year Ago
Client compile fix
1 Year Ago
Slightly simplified code
1 Year Ago
Fixed server compile
1 Year Ago
Move light icon behind item sprite on item icon
1 Year Ago
Failure to input a move before turn timeout in Blackjack no longer boots the player from the game by default. Instead, it tries to input a SubmitBet or Stand if possible, letting them still complete the round. If the player continues to give no inputs for four minutes, they'll then still be booted from the game. Four minutes is now the no-inputs timeout in poker as well.
1 Year Ago
Added "Take All" radial menu option
1 Year Ago
Merge from main
1 Year Ago
Add the 10 closest players within 25m to the feedback report when reporting offensive content
1 Year Ago
Root merge
1 Year Ago
Root merge
1 Year Ago
Added "Swap Weapon" radial menu option when targetting a rack mount weapon, with a weapon held. Swaps the weapons and auto holds the one from the rack.
1 Year Ago
toggle sounds for flashlight and laser attachments
1 Year Ago
MulliganRenamer (editor tool)
1 Year Ago
Minor ignore config update
1 Year Ago
Codegen
1 Year Ago
Merge from main
1 Year Ago
Backups: materials, prefabs, skeletons, scenes
1 Year Ago
Fix light icons appearing on items that don't have lights
1 Year Ago
Added Adapter Mesh - override old mesh - moved mesh to 'Models' folder - Added LODs Added materials and textures Updated deploy prefab
1 Year Ago
Print connection protocol in console instead of integer value
1 Year Ago
Fixed progress bar being stuck on output items when switching between large and small furnace
1 Year Ago
Added xmas tunnel entrance greybox Moved xmas tunnel prefabs and models to their own folder for clarity
1 Year Ago
Prevent hitting weakspot of the exposed side of a wall when a roof is attached to it (regressed when fixing wall weakspot being blocked by floors)
1 Year Ago
Fix crude oil having cooking icon stuck on when removed from refinery
1 Year Ago
When throw mounting a weapon, mount to the slot we hit.
1 Year Ago
Scene backup & xmas prefab tweaks
1 Year Ago
Auto hold a weapon when taking it from a rack if it goes to the belt (and the player is not currently holding an active item) PlayerBelt can now be set to auto hold an item.
1 Year Ago
Nuclear silo bathroom progress
1 Year Ago
Use a Weakpoint PrefabAttribute rather than gameobjects
1 Year Ago
network++
1 Year Ago
merge from qol_nov_22
1 Year Ago
File/folder restructure
1 Year Ago
updated test save
1 Year Ago
Cherry pick 76792 (re-enabling sky intensity/ao as client only)
1 Year Ago
merge from main