reporust_rebootcancel

121,402 Commits over 4,018 Days - 1.26cph!

36 Days Ago
Re-organised fire extinguisher folder into a single cohesive structure Resized textures Re-prefabbed prefabs and redid colliders, LOD drawing distance, layer
36 Days Ago
Boomerang prefab information
36 Days Ago
merge from 117546 horse ao texture
36 Days Ago
merge from 117545 horse textures 4->2k
36 Days Ago
Horse Costume AO update
36 Days Ago
Horse Costume Texture and Material Update
36 Days Ago
re-created the signs_water_warning prefabs, added mesh cull, collider boxes. moved water signs into its own folder to make discovery easier
36 Days Ago
merge from jungleupdate
36 Days Ago
Automatically remove any meshes from the instancing system that have been destroyed by Unity for whatever reason.
36 Days Ago
merge from easterinflatablehorsedlc
36 Days Ago
mirrored chicken stats to horse stats, crafting costs, egg vision, description, foot sounds . Set up steam item file and set to no trade
36 Days Ago
Merge from main
36 Days Ago
Desal Update
36 Days Ago
test commit
36 Days Ago
Updated Desal Tank Collision
36 Days Ago
Merge from sunkenknife
36 Days Ago
Fixed trying to research sunken knife crashing client
36 Days Ago
Added editor-only options for disabling set admin/dev/auth level. Added options to Rust Editor.
36 Days Ago
merge form main
36 Days Ago
Set corpse timePlaced when spawning it
36 Days Ago
Corpse colliders now ignore the Physics Debris layer only on the client Fixed some colliders sticking out Coffin corpse tweaks
36 Days Ago
Updated Water Treatment Colliders
36 Days Ago
River source prefab minor fixes
36 Days Ago
merge from chickencostume_burstcloth
36 Days Ago
Burst cloth settings tweak
36 Days Ago
Rivers scale up their width faster
36 Days Ago
Fixed many large rivers not getting placed due to bug in river end topology check
36 Days Ago
S2P Monument
36 Days Ago
Common monument wrong doings
36 Days Ago
network++ save++
36 Days Ago
CraggyIsland Update
36 Days Ago
condenser texture sizes for Ao maps, del some unused models, reduced culling distance on prefabs
36 Days Ago
merge from art_generic_props
36 Days Ago
merge from sunkenknife 117496
36 Days Ago
Jungle river reeds (reusing old assets for now)
36 Days Ago
River generation improvements
36 Days Ago
ziggurat topology painting improvements, better road connection added
36 Days Ago
Include jungle biome in world config
36 Days Ago
Update nearby vines when a tree respawns
36 Days Ago
Revert chair.static mount pose
36 Days Ago
Moved to /effects
36 Days Ago
Trail ready for mirrored orientation.
36 Days Ago
Fresnel opacity.
36 Days Ago
Even more orientation fixes.
36 Days Ago
Fix vines double spawning when loading
36 Days Ago
Orientation fix.
36 Days Ago
WIP (some temp stuff)
36 Days Ago
36 Days Ago
Vine swinging trees no longer immortal Spawns an immortal stump entity when killed, stump will respawn the tree after 10s (wip obviously) Will not spawn if a player is in proximity
37 Days Ago
Midair visibility WIP. Texture optimiziation. Slash instead of blunt dmg.