reporust_rebootcancel

134,590 Commits over 4,324 Days - 1.30cph!

2 Months Ago
Ammo display llight now works again, and apply fade in to light intensity on deploy
2 Months Ago
Merge from mac_foliage_tearing_fix
2 Months Ago
Rebase on /main
2 Months Ago
Fixed server deep sea losing its portal direction, causing potential issues with cargoship and chinook spawn directions
2 Months Ago
- Add option on 'GoToDeepSea' objective types to fail the mission once the deep sea closes. Enabled for the floating city wood delivery mission - Also add option to only allow mission to be started if we are x many seconds away from deep sea wipe/closing. Also enabled for this mission - Mission failure chat message is now translated. Also provided additional context for mission failure by showing the failure reason
2 Months Ago
Cherrypick 50cal fixes
2 Months Ago
Wrap indirect instancing in ifdef to prevent potential issues with default gpu instancing
2 Months Ago
Added NPC and vehicle breakdown to deepsea.printentitycount
2 Months Ago
* Fix randomly disappearing in-motion objects since switching to the new TransformMemory implementation. * Fix randomly disappearing stationary and in-motion objects in the deep sea. * Fix concurrent access exception when in-motion objects are destroyed.
2 Months Ago
Finished boats can be repaired with the hammer without entering edit mode. Player boats generate a dynamic BuildCost at creation, to be used for repair costs, based on the total number of blocks * block costs. Hammer repair logic now checks if an entity should be repaired via the parent. Eg hitting a boat block will repair the boat. Added BaseCombatEntity.ShouldRepairViaParent and BaseCombatEntity.GetRepairableParent.
2 Months Ago
merge from naval_update/islands_navmesh_fix
2 Months Ago
Removed a boat AI log
2 Months Ago
Fixed deep sea NPCSpawner never finding their island. We detach the children of the deep sea island to avoid issues with global network, so they couldn't find it NPC spawners are now properly waiting for the navmeshs to be generated before spawning
2 Months Ago
Wait for the deep sea to be entirely spawned before generating the islands navmesh. That gives some time for the dwellings to spawn, so they are carving the navmesh properly Fixes scientists phasing through dwellings
2 Months Ago
Merge from naval_update
2 Months Ago
Merge from nav_optimisation Bump radius to 200m just to be safe
2 Months Ago
Merge from naval_update
2 Months Ago
Update with new icons
2 Months Ago
Codegen
2 Months Ago
Codegen protobuf
2 Months Ago
merge from main -> fix_steam_nickname_bags
2 Months Ago
Fix pumpkin.wearable (was back to front)
2 Months Ago
added elite crates to ghost ships, rebalanced cannon damage against player boats
2 Months Ago
Fixed diving fins missing material
2 Months Ago
add graphics.atmospherefogdensityscale
2 Months Ago
merge from deepsea_portal_weather_fixes
2 Months Ago
another compile fix
2 Months Ago
2 Months Ago
merge from deepsea_portal_weather_fixes
2 Months Ago
deep sea/portal weather transitions work with vclouds, fix portal entrance weather transition not actually transitioning from current mainland weather
2 Months Ago
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2 Months Ago
Update ghostship parent volumes to be more accurate, which should fix players getting stuck when approaching ghostships on playerboats
2 Months Ago
merge from deepsea_demos_fixes
2 Months Ago
merge from main
2 Months Ago
Fixed climate not using the deep sea weather when playing demos in the deep sea
2 Months Ago
Fixed ocean material not switching to deep sea variant when playing demos in the deep sea
2 Months Ago
Fixed terrain config not switching to deep sea when playing demos
2 Months Ago
latex balloon better text conformity
2 Months Ago
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2 Months Ago
merge from spacestation_storepages
2 Months Ago
Skin viewer: restored space LR 300 ammo counter screen following the changes
2 Months Ago
Sail lod FIX
2 Months Ago
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2 Months Ago
Added oil barrels to docks.
2 Months Ago
Mummywraps full body female reposed
2 Months Ago
mission rewards
2 Months Ago
Do not display sign text when censorsigns convar is enabled
2 Months Ago
merge from naval_update
2 Months Ago
added tool spawns to cannon crate, adjusted diggablelootspawn to have better stuff on deepsea islands, increased mission reward for treasure hunt mission
2 Months Ago
merge from birthday2025 (safe skin viewer position tweaks for the balloon pack)