reporust_rebootcancel

126,618 Commits over 4,109 Days - 1.28cph!

1 Year Ago
Harbor 1 vertex color and dressing progress
1 Year Ago
Added bp support to tooltip text (probably needs an extra icon somewhere)
1 Year Ago
tweaking overgrowth positions, clipping and density for the following levels - airfield, compound, gas_station, harbor2, launch_site
1 Year Ago
Merge from main
1 Year Ago
Fix NRE if SkinViewer is closed while loading a skin
1 Year Ago
Don't show 3D skin viewer models for Pattern Sofa or Factory Door. Mainly because pattern sofa has no base.
1 Year Ago
Merge store-ui -> Main
1 Year Ago
Merge MultiSkinViewer -> store-ui
1 Year Ago
Set up every item pack store page, though many models will need manual tweaks
1 Year Ago
Allow specifying a prefab, rather than an item, so we can show alternative prefabs if desired (e.g. arctic suit that includes an animation)
1 Year Ago
Serialize `Protobuf.BaseNetworkable` before the protobuf entity
1 Year Ago
Few fixes, disable "play" button when seeking over gaps in demos
1 Year Ago
Merge from tutorial_island
1 Year Ago
Subtract 92937
1 Year Ago
Refactored pack item code, now doing most work in the icon rathe than the base pack script
1 Year Ago
Clamp the seek bar to the timeline
1 Year Ago
Improved item positioning and appearance for the group packs
1 Year Ago
Remove NeedsCursor on the cinematic UI, so the cursor isn't freely movable during the cutscene
1 Year Ago
Merge from tutorial_island
1 Year Ago
Subtract 92807, fix network group issues Should resolve cooking chicken step not working
1 Year Ago
Arctic suit guy stands up straight
1 Year Ago
Merge Main -> MultiSkinViewer
1 Year Ago
Merge from tutorial_island
1 Year Ago
Merge from tutorial_island/cinematic
1 Year Ago
Merge from tutorial_island
1 Year Ago
Mute timeline audio tracks when the timeline plays on the server (but don't do this in editor as it will mute all sfx)
1 Year Ago
Updated temp audio mixdown for tutorial cinematic
1 Year Ago
Fix death marker and pings sometimes appearing after respawning post tutorial
1 Year Ago
Merge from tutorial_island/cinematic
1 Year Ago
Client compile fix
1 Year Ago
Hide paddle viewmodel during cinematic
1 Year Ago
▍▊▊▄▆ ▆▆▉▋ ▉▋▊▉▉▌_▋█▍▆█▅
1 Year Ago
██▍▌▋▇▌▄▉▆ ▄▌▌▄▅ ▄▄▇▆▄▍ █▄███▆
1 Year Ago
merge from backpacks
1 Year Ago
Fix issues with sweetspot scanning when mounted.
1 Year Ago
Harbor 1 layout and dressing progress
1 Year Ago
Show/hide models based on TC content Added doors and any other upkeeped entity to the block count
1 Year Ago
TC upkeep timer now updated in real-time instead of periodically
1 Year Ago
Can drag red seek line to change the start point of the demo Show start timestamp under the seek bar Show "blue" where the player was active & "yellow" where the player was idle
1 Year Ago
merge packet_ordering -> full_server_demos
1 Year Ago
Merge from map_entity_load_fix
1 Year Ago
Fix cloud demo items not highlighting when hovering or selected
1 Year Ago
Merge from main
1 Year Ago
Fixed some methods still being called on map entities that have been destroyed (GameObject.Destroy vs. FindObjectsOfType in the same frame)
1 Year Ago
Cleanup upload code a bit
1 Year Ago
▅▉▄▍▄▄▆ ▉▄▉▋▍█▋▆▍ ▉▇▆▋ ▄▇▋ █▌▊█▍ █▍▆▉ ▊▉█ ▌▇█ ▇▅
1 Year Ago
▉▆▇▋▉▅▌ ▄▌▆▄▅▋▆ ▉▇▄▋▆▇▍▅▉▅ ▋▄▉▆
1 Year Ago
Fixed upkeep resources cost texts being too large
1 Year Ago
Optimized upkeep cost calculation by caching upgrade costs during prefab preprocessing
1 Year Ago
Ensured vendors window is closed on server change Refactored map view reset code into a single method