reporust_rebootcancel

106,958 Commits over 3,836 Days - 1.16cph!

2 Years Ago
Re-updated the test map terrain to its latest shape
2 Years Ago
Replaced BillBTestMap terrain with the older terrain asset file. 2020 had made the newer version incompatible.
2 Years Ago
Merge Main -> 2019 Revert
2 Years Ago
Trainyard s2p
2 Years Ago
Scene prefab backups
2 Years Ago
Merge Trainyard
2 Years Ago
More
2 Years Ago
Merge from nexus
2 Years Ago
Merge from main
2 Years Ago
Update FP.Nexus to fix IL2CPP issues
2 Years Ago
navmesh fix and s2p now my Unity isn't broken
2 Years Ago
Prefab backup & related files Cleanup
2 Years Ago
Updated TrainWagonUnloadable.entity
2 Years Ago
Adding art for the ore wagon, various ore materials
2 Years Ago
Test branch for Damian
2 Years Ago
GetLocalVelocityServer implmented for drone Fixed a few vending machine manifest typos Manually specify mini & scrap heli starting fuel amounts
2 Years Ago
Updated train wagon prefabs and meshes to match new textures better Slightly reduced drawcalls
2 Years Ago
Deleted coaling tower collector files, will reimport them properly.
2 Years Ago
Fixed procedural rail being scaled slightly thinner than the original / hand placed mesh
2 Years Ago
Merge Main -> 🚆. Reverts project version to 2019.4.7f1.
2 Years Ago
Fixed init method call
2 Years Ago
Launch site navmesh fix & s2p.
2 Years Ago
Trainyard rail connection points moved down slightly to match hand placed rail
2 Years Ago
Smoothly connect procedural rail mesh to monument rail mesh (seeing a slight mesh mismatch that needs looking into)
2 Years Ago
subtracting 71535 - DLSS is temporarily forced off (causing performance issues with Unity 2020) subtracting 71462 - Unity 2020.3.34f1
2 Years Ago
Removed orphan meta file
2 Years Ago
More unloader menu options WIP
2 Years Ago
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2 Years Ago
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2 Years Ago
Typo fix, reorder report types
2 Years Ago
Compile fix
2 Years Ago
Ported the real "coaling tower" to my test map. New unload icon. Button interaction WIP.
2 Years Ago
Added server.printReportsToConsole that prints all F7 reports to the console Added server.reportsServerEndpoint, allowing an external service to receive any F7 reports from a server
2 Years Ago
Fixed unload text not fitting on the locomotive monitor
2 Years Ago
Better unloadable/non-unloadable audio. New BeepFastUp.wav, BeepFastDown.wav
2 Years Ago
Report dialog now automatically takes a screenshot when opening for use when reporting offensive content
2 Years Ago
Audio extras
2 Years Ago
Trains get the data on whether a wagon on the train is under an unloader, and active engines show that data on the monitor screen. Plus audio beeps. Protocol++.
2 Years Ago
Add an offensive content category to the report dialog
2 Years Ago
Progress backup
2 Years Ago
Redownload custom map if checksum doesn't match
2 Years Ago
Merge from nexus
2 Years Ago
Updated static train wagon meshes, textures and prefabs Added colour variant materials for train wagons
2 Years Ago
Set up the game client's connection to the nexus API (via NexusClient) Fill in proper zone names on the sleeping bag buttons and island transfer HUD message
2 Years Ago
Loco fx/light prefab backup
2 Years Ago
- Replaced mesh in trainyard scene with prefab to get further updates automatically
2 Years Ago
- Updated vacuum tube anims - Added triggers for animator & state changes - Added vacuum tube to vacuum machine prefab
2 Years Ago
Tidying up material properties
2 Years Ago
Merge harmony_qol into main
2 Years Ago
Tidied up transition range material properties