248,760 Commits over 3,959 Days - 2.62cph!

26 Days Ago
Ballista Texture Update LOD0 Update
26 Days Ago
Add stat boards to the menu and waiting screens https://files.facepunch.com/tony/1b1011b1/sbox-dev_IFQg0AinTW.jpg
26 Days Ago
Tweaks
26 Days Ago
Resolved duplicate bone names on draw bridge 1/2/3
26 Days Ago
Reduced TAA history sample's Catmull-Rom filtering to 5 taps instead of 9
26 Days Ago
Bunch more options UI layout
26 Days Ago
Update help url Fix toolrenderlayers having wireframe inverted on every layer
26 Days Ago
Further tests
26 Days Ago
Horse: Tweaked force reduction based on slope angle Reduced rider damage when ragdolling Increased leg animator culling distance
26 Days Ago
Merge: from main Tests: none
26 Days Ago
Wrong spot for this nav blocker
26 Days Ago
Resolved card pickup networking problems
27 Days Ago
Adjust nav blockers on Arena 4
27 Days Ago
Fixed a couple of NREs we experienced in test earlier
27 Days Ago
Submitting battering ram hardware rig
27 Days Ago
jungle_ruins_c iteration2
27 Days Ago
merge from indirect_instancing
27 Days Ago
Fixed missing namespace error in server build
27 Days Ago
Fix undo when dragging assets into the scene Fixes sbox-issues/issues/6479
27 Days Ago
- Fixed wildly inflacted Vending Machine Anayltics when buing multiple purchases - Fixed new vending stats also inflating when buying multiple purchases
27 Days Ago
Change order, gather correctly, readback, count visible + culled objects
27 Days Ago
Manifest
27 Days Ago
Battering ram - Added new driving pose - Added battering ram sit mountpose enum - Added pose to player controller - Set to use new pose in seat prefab
27 Days Ago
Solve win state problem by killing any phase manager ticks outside of the current phase
27 Days Ago
Min 1
27 Days Ago
adjusted gui slider values
27 Days Ago
Camera arena 4 Show max health on hud
27 Days Ago
Clipping
27 Days Ago
merge from main
27 Days Ago
Arena 4 wip
27 Days Ago
adding the surface type mat for gibs
27 Days Ago
merge from server_baseplayer_optim
27 Days Ago
merge from primitive
27 Days Ago
merge from player_catapulting
27 Days Ago
merge from create_asset_menu
27 Days Ago
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27 Days Ago
merge from scrap_exchange_dynamic_pricing
27 Days Ago
Player dies on impact
27 Days Ago
fixed ore spawns and some tree spawns on tutorial island being off after the cliff update, also fixed a terrain gap with a cliff.
27 Days Ago
Prevent scientists from shooting when they are sprinting After they sprint, if their target is not directly in front of them, they will need some time to aim at their target again
27 Days Ago
Make killscientists command also kill new scientists
27 Days Ago
Fix scientist appearing on server but not client (had to redo DoPrepare and rebuild manifests after changing folder)
27 Days Ago
fixed terrain blend map for Lake_a
27 Days Ago
Re-implemented player catapulting
27 Days Ago
Update spawns in desert mil base dwellings
27 Days Ago
/main/indirect_instancing:
27 Days Ago
battering ram - updated ik hand targets
27 Days Ago
Bake covers for mil desert base
27 Days Ago
merge from /indirect_instancing
27 Days Ago
Check if there is an instance of the indirect instancing component because apparently it's possible that we add/remove instances when there isn't an active camera.