241,673 Commits over 3,867 Days - 2.60cph!

5 Months Ago
Remove player collisions with ragdolls Limit weapon shooting effects to bullet trail & player blood, add blood impact sound
5 Months Ago
merge from fix_mixing_table_ammo_bp
5 Months Ago
merge from qol_building_blocked_visual
5 Months Ago
merge from fix_planner_reset_construction
5 Months Ago
Lerp remote Player EyeAngles
5 Months Ago
Move spectate ui to its own panel
5 Months Ago
Show friendly players cash on scoreboard
5 Months Ago
Move the player's camera behind them on death Add EquipmentDropper, drops current weapon (assuming it can be dropped), and drops all specials (bomb) Add equipment dropper to bomb_defusal gamemode
5 Months Ago
Improve spectate controls
5 Months Ago
Little code changes to improve non-owned possession Fixed another NRE Missed this code Noclip logic change
5 Months Ago
Fixed a collection of NREs
5 Months Ago
Added a tool to convert RendererLODs to a MeshLOD (more efficient) in a single click if the RendererLOD looks compatible
5 Months Ago
Fixed slow walk / crouch (looks like someone deleted the code)
5 Months Ago
Show building guide of teammates - must be holding building plan yourself to see your teammate's guide https://files.facepunch.com/jakerich/Hx1lUhI4usjugLyn/hfjwskjS6uxH0G4x.mp4
5 Months Ago
Leaderboard backup, run #12138
5 Months Ago
Fixed f1 grenade skins not appearing on the thrown grenade (don't look too closely though)
5 Months Ago
Adjusted attack ray of chainsaw down slightly (0.1 units) so that it's hitting closer to where the viewmodel looks like it should be hitting
5 Months Ago
Set b_deploy_new & b_throw as auto reset
5 Months Ago
Actually implement b_deploy_skip
5 Months Ago
FPArms: added basic throwable animations
5 Months Ago
Animgraph for throwables Merge branch 'main' of sbox-hc1
5 Months Ago
ragdoll damage force
5 Months Ago
Fixed cultist torch linking to the Steam store instead of the community market, possibly fixed others as well
5 Months Ago
Merge from sprint_seed_fill
5 Months Ago
Merge from main
5 Months Ago
Fixed several isseus preventing the seed flood fill working in dedicated client mode
5 Months Ago
Disable the use of OpenWebOverlay for the item skins as this doesn't seem to be working with the new Steam Overlay interface
5 Months Ago
Added hold_R bones to throwables (except C4)
5 Months Ago
Show all the other purchasable things that aren't standard skins with the blue-tinted title as well, on the repair bench panel
5 Months Ago
Fixed helicopter handbrake preventing rigidbody sleep. Improved helicopter sleep overall.
5 Months Ago
If an item's Amount is > a protentional new container's max stack side, return false from CanSwap. Fixes drag-swapping an engine part from a modular car engine onto a stack of a different tier of engine parts losing all but one of the stack.
5 Months Ago
Added a new input to SAM site to toggle the defender mode
5 Months Ago
Removed unnecessary meta files
5 Months Ago
Fixed Bradley "pitch black" mesh not being convex, causing Unity to complain
5 Months Ago
Remove Bradley tank tread FX script on the server side
5 Months Ago
Update Bradley TreadEffects to work with the new left side/right side FX setup. Previously required one effect per wheel (12 total)
5 Months Ago
Tread debug. Tracer_reddish consistency with cannon tone.
5 Months Ago
Fixed CanStack method checking the parent container's max stackable, even though it's looking to be stacked onto a new item which may be in a different container. Now checking only its own info.stackable value.
5 Months Ago
Fixed issue where muzzle flashes would collapse in on themselves from one angle only. Main cannon impact improvements.
5 Months Ago
Round start intro audio
5 Months Ago
Added an editor context scene for UI prefabs editing
5 Months Ago
Renamed "Suicide" to "Respawn" in the main menu Adjusted the confirmation popup
5 Months Ago
Experience -> Score, add some cases Set unassigned team name to Spectators
5 Months Ago
Get rid of plant cancel reset delay It was just confusing
5 Months Ago
Weapons can be limited to one team Don't let CTs pick up C4
5 Months Ago
Scoreboard team headers have icons & color Center everything that should be centered
5 Months Ago
Fix incendiary ammo not requiring BP for mixing table
5 Months Ago
Fix odd item amounts splitting properly Fix splitter not resetting when dragging items onto your selected item stack
5 Months Ago
IUse.OnUse can return void Make sure held C4 gets destroyed between rounds
5 Months Ago
Fix item split slider resetting every time you split an item - still resets to half if you split off half or more of a stack https://files.facepunch.com/jakerich/aDIXKDjIfFRGE61D/FlMW109GZ8dB41WI.mp4