241,669 Commits over 3,867 Days - 2.60cph!

5 Months Ago
Merge from paint_stroke_fix
5 Months Ago
merge from save251 - Staging wipe
5 Months Ago
merge from f1_grenade_skin_fix
5 Months Ago
merge from samsite_togglemode
5 Months Ago
merge from store-fixes
5 Months Ago
merge from fix_item_split_slider_reset
5 Months Ago
merge from menu_respawn
5 Months Ago
merge from chainsaw_ray_fix
5 Months Ago
Reduced no build volume at train tunnel underground entrance
5 Months Ago
- Reduced no build volume at desert military base and arctic research base - Increased no build volume slightly at launch site and sphere tank
5 Months Ago
merge from meshlod converter
5 Months Ago
Don't render sky in minimap capture + styling
5 Months Ago
Fix UI NRE
5 Months Ago
Small monument no build volume increased, switched to sphere collider - Lighthouse 100m - Mining Outpost 70m - Super Market 100m - Gas station 100m - Warehouse 100m
5 Months Ago
dead player icon bigger
5 Months Ago
Increase use distance
5 Months Ago
Minimap show buyzone, team players, bomb site
5 Months Ago
radtown S2P
5 Months Ago
quick rubble dressing pass around damaged brick walls to test out new models
5 Months Ago
rubble pile scrap models, textures, prefabs
5 Months Ago
Remove a bunch of debug
5 Months Ago
Added an unlock minigame progress bar
5 Months Ago
Rough weapon balance pass
5 Months Ago
network++ save++
5 Months Ago
Refactor spectate system
5 Months Ago
Add headshot damage multiplier if we hit a hitbox with head tag
5 Months Ago
Snip unneeded body hide
5 Months Ago
Fix spectate binds
5 Months Ago
Prevent ragdoll on spectate join
5 Months Ago
More minimap set up
5 Months Ago
merge from meshlod_converter
5 Months Ago
Extremely basic player outfitter (https://files.facepunch.com/tony/1b3011b1/UcqVcxCTRX.png)
5 Months Ago
Add dev button to fill a game
5 Months Ago
Remove double door broadcast, prefabify doors
5 Months Ago
oildrum_dev quick fix
5 Months Ago
Revert "Fixed door/usables not networking" This reverts commit c2dc6e6fe0a20469fb8f019b864abed7adcea5a6. Restore Sol's commit that was lost to the void
5 Months Ago
Fixed door/usables not networking
5 Months Ago
Network sync doors
5 Months Ago
Fixed typo Fixed a fuckup with possession (hopefully)
5 Months Ago
Name bots bots (not the host's name)
5 Months Ago
Don't collide with dropped weapons, overlapping with weapon will try to pick it up
5 Months Ago
Only trigger hit marker if we caused the damage
5 Months Ago
Removed debug log
5 Months Ago
Merge from main
5 Months Ago
Don't produce effects if we're far enough away from them
5 Months Ago
Sync ammo, first person reload
5 Months Ago
Remove player collisions with ragdolls Limit weapon shooting effects to bullet trail & player blood, add blood impact sound
5 Months Ago
merge from fix_mixing_table_ammo_bp
5 Months Ago
merge from qol_building_blocked_visual
5 Months Ago
merge from fix_planner_reset_construction