242,322 Commits over 3,867 Days - 2.61cph!

7 Months Ago
Special case for item interaction if item has a price show it little ui tweaks
7 Months Ago
Harbor 1 and 2 scene to prefab to account for crane color changes
7 Months Ago
Trigger the standard cargo ship interval loot refresh on arrival at the harbor, spawns a locked crate, elite crate, 4x military crates and 4x junk crates as long as there are still vacant places to spawn crates Counts as one of the loot rounds for the CargoShip.loot_rounds convar Can be disabled via CargoShip.refresh_loot_on_dock (enabled by default)
7 Months Ago
PackageLeaderboard.Stat validation, backing column changed to varchar(32) to match stats - Fixes Facepunch/sbox-issues#5309
7 Months Ago
Made crane_dynamic_rotate and crane_static blue to differentiate them from pickup cranes Tweaked colors of the Kargo decal Added padding to the cargo decal to get rid of a bright halo against dark surfaces
7 Months Ago
Merge main
7 Months Ago
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7 Months Ago
small rig s2p
7 Months Ago
Fixed redcard and bluecard doors gaps in small rig
7 Months Ago
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7 Months Ago
big rig s2p
7 Months Ago
accidentaly placed crates on a cover spot, removed the crates
7 Months Ago
big rig s2p
7 Months Ago
removed defending spot under cctv room doors to prevent AI scientists snafu
7 Months Ago
updated mask on minigun viewmodel dryfire animation to fix a bug when dryfire was triggered the whole minigun viewmodel would lower.
7 Months Ago
oilrigs s2p
7 Months Ago
fixed zfighting on cctv room desk paper fixed new rooms layers - now set to world
7 Months Ago
nightlight final
7 Months Ago
updated cctv console and props to help them blend together visually
7 Months Ago
Add basic WorldInput component (https://files.facepunch.com/tony/1b0211b1/sbox-dev_bbtgwmeZ0p.mp4)
7 Months Ago
Fixed incorrect material inside cargoship interior
7 Months Ago
TypeSerializedProperty.TryGetAsContainer should not propogate NoteChanged, commented on this behaviour - Fixes Facepunch/sbox-issues#5174
7 Months Ago
nightlight wip
7 Months Ago
Can push the gizmo grid all the way down to 0.125 (with the hotkey too)
7 Months Ago
Update feature_request.md
7 Months Ago
Make control sheet labels draggable
7 Months Ago
Create config.yml
7 Months Ago
Update config.yml
7 Months Ago
Added Issue Menu (#2344) * Delete .github/ISSUE_TEMPLATE/bug_report.md * Added issues menu
7 Months Ago
RTC Media
7 Months Ago
merge from Minigun_2024
7 Months Ago
Start button on gamepad behaves the same way as hitting ESC
7 Months Ago
Remove log
7 Months Ago
Merge from bradley_scientists
7 Months Ago
Add Position and Rotation offset to ViewmodelCameraAnimation component, works around any strange offsets coming out of maya Set up appropriate offset on minigun and disabled the FadeInTime
7 Months Ago
Merge property or variable get / set nodes
7 Months Ago
manifest
7 Months Ago
oilrigs s2p
7 Months Ago
swapped computer station for cctv desk in oilrigs
7 Months Ago
7 Months Ago
Add __guid and rename Version to __version in json Nicer stack traces Fix "The node already has a parent." when deserializing Tweak lambda naming Generate a throwing lambda when compiling a graph with errors Tweak how ValidationExceptions are thrown on invoke Added NodeLibrary.VoidTaskFaulted event Merge branch 'legacy/1.3'
7 Months Ago
merge from sat tube branch for CCTV desk
7 Months Ago
Accumulate escape presses across all input contexts - Fixes Facepunch/sbox-issues#5314
7 Months Ago
Increase scientist timeout
7 Months Ago
Remove debug logs
7 Months Ago
merge patrol_helicopter_revision
7 Months Ago
Removed a few sneaky logs Codegen
7 Months Ago
Mere from main
7 Months Ago
Merge main
7 Months Ago
re-enabled detail layer on distant crates LOD